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# Diablo: Hellfire
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The source code to Diablo: Hellfire, the expansion to Diablo by Synergistic Software
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https://archive.org/details/hellfire_source
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http://www.oldpcgaming.net/diablo-hellfire-review/
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## How to compile
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1. Install Visual C++ 6.0
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https://archive.org/details/MicrosoftVisualC6.0StandardEdition
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3. Download the repository, switch to `\src` and open the workspace file `DIABLO.DSW` with VC++ 6.0
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There are two projects in the workspace: `Diablo files` (hellfire.exe) and `ui files` (hellfrui.dll)
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4. From the main menu `Build > Rebuild` will create `\Windebug\hellfire.exe` and `\Windebug\hellfrui.dll`
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Run `Z.BAT` will create `\WinRel\Diablo.exe` using a makefile `DIABLO.MAK` (probably it's for a production)
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## How to debug
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1. To be able to run the game (`\Windebug\hellfire.exe`) you have to download and place [HELLFIRE.MPQ](http://cdn.pvpgn.pro/diablo1/hellfire/HELLFIRE.MPQ) and [DIABDAT.MPQ](http://cdn.pvpgn.pro/diablo1/DIABDAT.MPQ) (from original Diablo: Retail) into `\Windebug` directory
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2. In VC++ project open `Project > Settings`, switch tab `Debug` and set option `Working directory` to full path to your `\Windebug` directory.
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3. `Build > Start Debug > Step Into` will set break point on entrypoint function `WinMain(..)` in `DIABLO.cpp`.
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<img src="https://i.imgur.com/PocFOvk.png" width="49%" /> <img src="https://i.imgur.com/ukf4Nmz.png" width="49%" />
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