'graph display with clock '(hr:min) using 59.98Hz 'counter. UnREM lines 125 'and 425 to see seconds 'for debugging, adjust I '(1/100 sec/min) and J '(1/100 sec/hour) for 'clock finetuning. 'Set time with Famicom 'A button + arrows, 'toggle fixed clock 'colour with B button. 10 poke 14,0:poke 46,1 20 A=0:B=0:I=-3:J=8 30 K=0:H=0:M=0:S=0 40 poke 42,0 50 cls:C=rnd(23)+1 60 P=rnd(101)+43 70 P=P*(rnd(2)+1) 80 U=5400:V=0 90 for R=0 to 15 100 Z=S+(427/256*B) 110 if Z<6000 goto 160 120 M=M+1:S=S+I-6000 125 'Z=Z-6000 130 if M<60 goto 160 140 M=0:H=H+1:S=S+J 150 if H=24 H=0 160 T=rnd(128)+2 170 if K=0 poke 43,C 180 gosub 400 190 for X=0to159:L=X/20 200 if peek(20)<8 L=L+8 210 poke 20,L:Q=peek(17) 220 if Q<>255 gosub 500 230 Y=72-U/100 240 poke Y*256+X,C 250 U=U+V:V=V-U/P 260 B=peek(14) 270 if B191 goto 530 510 K=K+1:if K=64 K=0 520 goto 700 530 poke 43,63 540 if Q<>119 goto 570 550 M=M+1:if M>59 M=0 560 S=0:goto 650 570 if Q<>123 goto 600 580 M=M-1:if M<0 M=59 590 S=0:goto 650 600 if Q<>125 goto 630 610 H=H-1:if H<0 H=23 620 goto 650 630 if Q<>126 goto 650 640 H=H+1:if H>23 H=0 650 gosub 400:Q=peek(17) 660 if Q<>255 goto 540 670 if S=0 poke 14,0 680 if K>0 goto 700 690 poke 43,C:goto 710 700 poke 43,K 710 gosub 400:return