gigatron/rom/Apps/MainMenu/MainMenu.gcl
2025-01-28 19:17:01 +03:00

220 lines
6.2 KiB
Plaintext

{-----------------------------------------------------------------------+
| |
| Application menu |
| |
+-----------------------------------------------------------------------}
gcl0x
{ Fall into Easter Egg if [Start] is pressed for >4 seconds }
\buttonState; {Fetch buttonState and resetTimer in one go}
[if>0 {If resetTimer positive}
16& [if=0 {And [Start] pressed}
\Egg _sysArgs0= 88!!]] {Start program. SYS_Exec_88 still in sysFn}
{ Print ASCII character (32..127) on screen in 5x8 pixels }
[def
{Map ASCII code to offset in font table}
Char 82- [if<0 50+ i= \font32up
else i= \font82up] fontData= {Select low or high page}
i 2<< i+ {Multiply by 5}
fontData+ fontData= {Add to page address to reach bitmap data for Char}
{Draw 5 vertical slices: 5 using font data}
32 \sysArgs0. {Blue}
Color \sysArgs1.
Pos \sysArgs4:
6+ Pos=
\SYS_VDrawBits_134 \sysFn:
$fb i= [do
fontData 0? <fontData++ \sysArgs2. 134!!
<\sysArgs4++
<i++ i if<>0loop]
ret
] PrintChar=
{ PrintText }
[def
push
Text=
[do
Text, if<>0 Char= <Text++ {while((Char=*Text++)!=0)...}
9^ [if=0 Pos 18+ Pos= loop] {Horizontal tab}
3^ [if=0 Newline! loop] {Newline 9^10=3}
PrintChar! {Regular character}
loop]
pop ret
] PrintText=
{ Print 26 dashes }
[def
push
$2d {'-'} Char=
26 [do j= PrintChar! j 1- if>0loop]
Newline!
pop ret
] PrintDivider=
[def
push
MenuItem 6- [if<0 $200b else $f059] Pos=
MenuItem [do j= $800 Pos+ Pos= j 1- if>=0loop]
130 {'->'} Char= PrintChar!
pop ret
] PrintArrow=
{-----------------------------------------------------------------------+
|}>_vLR++ ret{ RAM page 3 |
+-----------------------------------------------------------------------}
*=$0300
{ Operate menu }
[def
push
[do
\frameCount, Color= PrintArrow! {Flashing cursor effect}
{ Handle each stroke of Up/Down and A controller buttons }
\buttonState, $fe^ [if=0 {buttonRight}
WipeOutArrow!
MenuItem 5- [if<=0 11+ MenuItem=]
$ef \buttonState.]
\buttonState, $fd^ [if=0 {buttonLeft}
WipeOutArrow!
MenuItem 6- [if>=0 MenuItem=]
$ef \buttonState.]
\buttonState, $fb^ [if=0 {buttonDown}
WipeOutArrow!
MenuItem 5- [if<>0 6- if<>0 <MenuItem++]
$ef \buttonState.]
\buttonState, $f7^ [if=0 {buttonUp}
WipeOutArrow!
MenuItem [if<>0 6- if<>0 MenuItem 1- MenuItem=]
$ef \buttonState.]
\serialRaw, $57^ [if=0 {W for WozMon}
\WozMon Program= -1 Pos=
pop ret]
{buttonA, or any ASCII key from keyboard, 'A' included...}
\buttonState, 128& if<>0loop
42 {Gray} Color= PrintArrow!
[def
##\Snake
##\Racer
##\Pictures
##\Mandelbrot
##\Credits
##\Loader
##\GtMine
##\Bricks
##\TicTac
##\TinyBASIC
##\MSBASIC
##\Apple1
]
MenuItem+ MenuItem+ deek Program=
]
pop ret
] SelectMenu=
{-----------------------------------------------------------------------+
|}>_vLR++ ret{ RAM page 4 |
+-----------------------------------------------------------------------}
*=$0400
{Newline}
[def
>Pos, 8+ >Pos.
2 <Pos.
ret
] Newline=
[def
#9 `Snake #9 ``` #9 `GtMine #10
#9 `Racer #9 ``` #9 `Bricks #10
#9 `Pictures ``` #9 `TicTacToe #10
#9 `Mandelbrot #9 `BASIC #10
#9 `Credits #9 #9 `MS`BASIC #10
#9 `Loader #9 `` #9 `Apple-1 #10 #0
] MainMenu=
[def
`Use` #91 `Arrows #93 ``to`select #10
`Press` #91 `A #93 ``to`start`program #10
#10
`Hold` #91 `Start #93 ``for`reset #0
] HelpText=
{-----------------------------------------------------------------------+
|}>_vLR++ ret{ RAM page 5 |
+-----------------------------------------------------------------------}
*=$0500
[def
push
Pos 12- Pos=
$20 {space} Char= PrintChar! PrintChar!
pop ret
] WipeOutArrow=
[def {PrintMenu}
push
42 {Gray} Color= PrintDivider!
15 {Yellow} Color= MainMenu PrintText!
42 {Gray} Color= PrintDivider!
HelpText PrintText!
pop ret
] PrintMenu=
\channelMask_v4, 3|
\channelMask_v4. {Enable all 4 sound channels}
90 \soundTimer. {Play sound for 1.5 seconds}
$2002 Pos=
PrintMenu!
0 MenuItem= {Point at first item (Snake)}
SelectMenu! {Let user navigate and select}
{ Wipe out everything but the selected and bottom line }
\screenMemory _sysArgs4= {Start of screen memory}
$8801 i= {Offset to next stripe}
$ff80 j= {Mask for keeping the selected item}
Pos 48+ j& q= {Box of current cursor}
\SYS_VDrawBits_134 _sysFn= {SYS function}
32 \sysArgs0. \sysArgs1. {Colors}
[do
_sysArgs4
[do
48+ j& q^ [if<>0 {Don't clear selected item}
>p, $78^ if<>0 {Also don't clear the bottom row}
134!!] {Clears 8 pixels vertically}
$800
#\ADDW #\sysArgs4 {Inline assembly}
\sysArgs4:
if>0loop] {Step down}
i+ \sysArgs4:
255& 160^ if<>0loop] {Next stripe}
{ Load and start the selected program }
\SYS_Exec_88 _sysFn= {ROM loader}
Program _sysArgs0= {ROM image}
\userCode _vLR= {Start of execution address}
MenuItem 10- [if<>0 1-] {XXX MSBASIC and Apple1 need workaround}
[if=0
\channelMask_v4, $f8& {Clear channelMask before loading}
\channelMask_v4.]
88!! {Load from ROM and execute}
{-----------------------------------------------------------------------+
| |
+-----------------------------------------------------------------------}