| .. | ||
| gtmine32.ovl | ||
| gtmine.c | ||
| Makefile | ||
| README.md | ||
Minesweeper for the GIGATRON
The game Minesweeper should be familiar to most. The Gigatron is a 1980's style computer consisting of just a handful of 7400 series TTL chips. Everything about the Gigatron can be found here:
There are two compilers for the Gigatron. A BASIC and a C compiler. With the gtBASIC I had already made a game. It can be found here:
https://github.com/hans61/gtsokoban
https://forum.gigatron.io/viewtopic.php?t=300&start=10
To play a bit with the glcc compiler I decided to use Minesweeper. You can find the glcc here:
https://github.com/lb3361/gigatron-lcc
My Version
Game controls:
- Move cursor with the corresponding key on the keyboard or controller
 - Mark field with SPACE or key B on the controller
 - Uncover field with ENTER or key A on the controller
 - Restart the game N key or Start key on the controller
 - Change game strength
- Beginner: key B
 - Advanced: key A
 - Expert: key E
 - Rotated with start on controller
 
 
use SYS_Sprite6_v3
glcc now supports SYS_Sprite6
