tidy(client): split CmdLine functions into separate files

This commit is contained in:
superp00t 2023-08-14 22:57:31 -04:00
parent 473d2acc81
commit 04e625f6a7
3 changed files with 132 additions and 56 deletions

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@ -1,6 +1,7 @@
#include "client/Client.hpp" #include "client/Client.hpp"
#include "async/AsyncFile.hpp" #include "async/AsyncFile.hpp"
#include "client/ClientServices.hpp" #include "client/ClientServices.hpp"
#include "client/CmdLine.hpp"
#include "console/CVar.hpp" #include "console/CVar.hpp"
#include "console/Client.hpp" #include "console/Client.hpp"
#include "console/Device.hpp" #include "console/Device.hpp"
@ -17,7 +18,6 @@
#include <bc/Debug.hpp> #include <bc/Debug.hpp>
#include <common/Prop.hpp> #include <common/Prop.hpp>
#include <storm/Error.hpp> #include <storm/Error.hpp>
#include <storm/Command.hpp>
CVar* Client::g_accountListVar; CVar* Client::g_accountListVar;
HEVENTCONTEXT Client::g_clientEventContext; HEVENTCONTEXT Client::g_clientEventContext;
@ -136,61 +136,6 @@ int32_t InitializeEngineCallback(const void* a1, void* a2) {
return 1; return 1;
} }
int32_t CmdLineProcess() {
// engine-specific flags.
static ARGLIST s_argList[] = {
{0x0, CMD_D3D, "d3d", nullptr},
{0x0, CMD_D3D9EX, "d3d9ex", nullptr},
{STORM_COMMAND_TYPE_STRING, CMD_DATADIR, "datadir", nullptr},
{0x0, CMD_NO_LAG_FIX, "nolagfix", nullptr},
{STORM_COMMAND_TYPE_STRING, CMD_LOADFILE, "loadfile", nullptr},
{STORM_COMMAND_TYPE_STRING, CMD_GAMETYPE, "gametype", nullptr},
{0x0, CMD_OPENGL, "opengl", nullptr},
{0x0, CMD_SWTNL, "swtnl", nullptr},
{0x0, CMD_TIMEDEMO, "timedemo", nullptr},
{STORM_COMMAND_TYPE_STRING, CMD_DEMOREZ, "rez", nullptr},
{STORM_COMMAND_TYPE_STRING, CMD_DEMODEPTH, "depth", nullptr},
{STORM_COMMAND_TYPE_STRING, CMD_DEMODETAIL, "detail", nullptr},
{STORM_COMMAND_TYPE_STRING, CMD_DEMOSOUND, "sound", nullptr},
{0x0, CMD_FULLSCREEN, "fullscreen", nullptr},
{0x0, CMD_22050HZ, "22050", nullptr},
{0x0, CMD_NO_WARNINGS, "nowarnings", nullptr}
};
// load engine-specific launch flags
SCmdRegisterArgList(s_argList, std::size(s_argList));
// parse command line
return SCmdProcessCommandLine(0, 0);
}
static void ProcessCommandLine() {
static ARGLIST s_wowArgList[] = {
{0x0, WOWCMD_RES_800x600, "800x600", nullptr},
{0x0, WOWCMD_RES_1024x768, "1024x768", nullptr},
{0x0, WOWCMD_RES_1280x960, "1280x960", nullptr},
{0x0, WOWCMD_RES_1280x1024, "1280x1024", nullptr},
{0x0, WOWCMD_RES_1600x1200, "1600x1200", nullptr},
{0x0, WOWCMD_16_BIT, "16bit", nullptr},
{0x0, WOWCMD_UP_TO_DATE, "uptodate", nullptr},
{0x0, WOWCMD_NO_SOUND, "nosound", nullptr},
{0x0, WOWCMD_SOUND_CHAOS, "soundchaos", nullptr},
{0x0, WOWCMD_NO_FIX_LAG, "nofixlag", nullptr},
{0x0, WOWCMD_DEPTH_16, "d16", nullptr},
{0x0, WOWCMD_DEPTH_24, "d24", nullptr},
{0x0, WOWCMD_DEPTH_32, "d32", nullptr},
{0x0, WOWCMD_WINDOWED, "windowed", nullptr},
{0x0, WOWCMD_HW_DETECT, "hwdetect", nullptr},
{0x0, WOWCMD_CONSOLE, "console", nullptr},
{STORM_COMMAND_TYPE_STRING, WOWCMD_GX_OVERRIDE, "gxoverride", nullptr}
};
// Load wow-specific launch flags
SCmdRegisterArgList(s_wowArgList, std::size(s_wowArgList));
CmdLineProcess();
}
int32_t InitializeGlobal() { int32_t InitializeGlobal() {
// TODO // TODO

74
src/client/CmdLine.cpp Normal file
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@ -0,0 +1,74 @@
#include "client/CmdLine.hpp"
#include <storm/Command.hpp>
int32_t CmdLineProcess() {
// engine-specific flags.
static ARGLIST s_argList[] = {
{0x0, CMD_D3D, "d3d", nullptr},
{0x0, CMD_D3D9EX, "d3d9ex", nullptr},
{STORM_COMMAND_TYPE_STRING, CMD_DATADIR, "datadir", nullptr},
{0x0, CMD_NO_LAG_FIX, "nolagfix", nullptr},
{STORM_COMMAND_TYPE_STRING, CMD_LOADFILE, "loadfile", nullptr},
{STORM_COMMAND_TYPE_STRING, CMD_GAMETYPE, "gametype", nullptr},
{0x0, CMD_OPENGL, "opengl", nullptr},
{0x0, CMD_SWTNL, "swtnl", nullptr},
{0x0, CMD_TIMEDEMO, "timedemo", nullptr},
{STORM_COMMAND_TYPE_STRING, CMD_DEMOREZ, "rez", nullptr},
{STORM_COMMAND_TYPE_STRING, CMD_DEMODEPTH, "depth", nullptr},
{STORM_COMMAND_TYPE_STRING, CMD_DEMODETAIL, "detail", nullptr},
{STORM_COMMAND_TYPE_STRING, CMD_DEMOSOUND, "sound", nullptr},
{0x0, CMD_FULLSCREEN, "fullscreen", nullptr},
{0x0, CMD_22050HZ, "22050", nullptr},
{0x0, CMD_NO_WARNINGS, "nowarnings", nullptr}
};
// load engine-specific launch flags
SCmdRegisterArgList(s_argList, std::size(s_argList));
// parse command line
return SCmdProcessCommandLine(0, 0);
}
void ProcessCommandLine() {
static ARGLIST s_wowArgList[] = {
{0x0, WOWCMD_RES_800x600, "800x600", nullptr},
{0x0, WOWCMD_RES_1024x768, "1024x768", nullptr},
{0x0, WOWCMD_RES_1280x960, "1280x960", nullptr},
{0x0, WOWCMD_RES_1280x1024, "1280x1024", nullptr},
{0x0, WOWCMD_RES_1600x1200, "1600x1200", nullptr},
{0x0, WOWCMD_16_BIT, "16bit", nullptr},
{0x0, WOWCMD_UP_TO_DATE, "uptodate", nullptr},
{0x0, WOWCMD_NO_SOUND, "nosound", nullptr},
{0x0, WOWCMD_SOUND_CHAOS, "soundchaos", nullptr},
{0x0, WOWCMD_NO_FIX_LAG, "nofixlag", nullptr},
{0x0, WOWCMD_DEPTH_16, "d16", nullptr},
{0x0, WOWCMD_DEPTH_24, "d24", nullptr},
{0x0, WOWCMD_DEPTH_32, "d32", nullptr},
{0x0, WOWCMD_WINDOWED, "windowed", nullptr},
{0x0, WOWCMD_HW_DETECT, "hwdetect", nullptr},
{0x0, WOWCMD_CONSOLE, "console", nullptr},
{STORM_COMMAND_TYPE_STRING, WOWCMD_GX_OVERRIDE, "gxoverride", nullptr}
};
// Load wow-specific launch flags
SCmdRegisterArgList(s_wowArgList, std::size(s_wowArgList));
CmdLineProcess();
}
const char* CmdLineGetString(uint32_t opt) {
static char buffer[260] = {0};
SCmdGetString(opt, buffer, 260);
return buffer;
}
uint32_t CmdLineGetUint(uint32_t opt) {
return SCmdGetNum(opt);
}
int32_t CmdLineGetBool(uint32_t opt) {
return SCmdGetBool(opt);
}

57
src/client/CmdLine.hpp Normal file
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@ -0,0 +1,57 @@
#ifndef CLIENT_CMD_LINE_HPP
#define CLIENT_CMD_LINE_HPP
#include <cstdint>
enum CMDOPT {
CMD_D3D = 0,
CMD_D3D9EX = 1,
CMD_DATA_DIR = 2,
CMD_NO_LAG_FIX = 3,
CMD_LOADFILE = 4,
CMD_GAMETYPE = 5,
CMD_OPENGL = 6,
CMD_SW_TNL = 7,
CMD_TIMEDEMO = 8,
CMD_DEMOREZ = 9,
CMD_DEMODEPTH = 10,
CMD_DEMODETAIL = 11,
CMD_DEMOSOUND = 12,
CMD_FULL_SCREEN = 13,
CMD_22050HZ = 14,
CMD_NO_WARNINGS = 15,
CMDOPTS
};
enum WOWCMDOPT {
WOWCMD_RES_800x600 = 16,
WOWCMD_RES_1024x768 = 17,
WOWCMD_RES_1280x960 = 18,
WOWCMD_RES_1280x1024 = 19,
WOWCMD_RES_1600x1200 = 20,
WOWCMD_UP_TO_DATE = 21,
WOWCMD_16_BIT = 22,
WOWCMD_NO_FIX_LAG = 24,
WOWCMD_NO_SOUND = 26,
WOWCMD_SOUND_CHAOS = 27,
WOWCMD_DEPTH_16 = 29,
WOWCMD_DEPTH_24 = 30,
WOWCMD_DEPTH_32 = 31,
WOWCMD_WINDOWED = 32,
WOWCMD_CONSOLE = 35,
WOWCMD_HW_DETECT = 36,
WOWCMD_GX_OVERRIDE = 39,
WOWCMD_OPTS
};
static int32_t CmdLineProcess();
static void ProcessCommandLine();
const char* CmdLineGetString(uint32_t opt);
uint32_t CmdLineGetUint(uint32_t opt);
int32_t CmdLineGetBool(uint32_t opt);
#endif