From 0e0b57fce9a345e63d3f87af5f24674800ee22ff Mon Sep 17 00:00:00 2001 From: fallenoak Date: Thu, 9 Mar 2023 22:02:32 -0600 Subject: [PATCH] feat(gx): set generate mipmaps caps flag in d3d backend --- src/gx/d3d/CGxDeviceD3d.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/gx/d3d/CGxDeviceD3d.cpp b/src/gx/d3d/CGxDeviceD3d.cpp index d930d71..ea8e7dc 100644 --- a/src/gx/d3d/CGxDeviceD3d.cpp +++ b/src/gx/d3d/CGxDeviceD3d.cpp @@ -703,6 +703,10 @@ void CGxDeviceD3d::ISetCaps(const CGxFormat& format) { // TODO modify shader targets based on format // TODO + + this->m_caps.m_generateMipMaps = (this->m_d3dCaps.Caps2 & D3DCAPS2_CANAUTOGENMIPMAP) != 0; + + // TODO } void CGxDeviceD3d::ISetPresentParms(D3DPRESENT_PARAMETERS& d3dpp, const CGxFormat& format) {