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fix(gx): remove stub NewGLSDL when compiling for macOS
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@@ -132,10 +132,6 @@ CGxDevice* CGxDevice::NewGLSDL() {
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auto m = SMemAlloc(sizeof(CGxDeviceGLSDL), __FILE__, __LINE__, 0x0);
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return new (m) CGxDeviceGLSDL();
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}
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#else
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CGxDevice* CGxDevice::NewGLSDL() {
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return nullptr;
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}
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#endif
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uint32_t CGxDevice::PrimCalcCount(EGxPrim primType, uint32_t count) {
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