feat(console): add background drawing for console

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fallenoak 2023-04-08 23:10:53 -05:00
parent 43f6d1f3cd
commit 134d85bce6
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2 changed files with 76 additions and 1 deletions

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@ -1,7 +1,12 @@
#include "console/Screen.hpp"
#include "console/Types.hpp"
#include "gx/Buffer.hpp"
#include "gx/Coordinate.hpp"
#include "gx/Device.hpp"
#include "gx/Draw.hpp"
#include "gx/Font.hpp"
#include "gx/Gx.hpp"
#include "gx/RenderState.hpp"
#include "gx/Screen.hpp"
#include <storm/String.hpp>
#include <tempest/Rect.hpp>
@ -11,15 +16,68 @@ static float s_caretpixwidth;
static float s_caretpixheight;
static float s_fontHeight = 0.02f;
static char s_fontName[STORM_MAX_PATH];
static int32_t s_highlightState;
static HLAYER s_layerBackground;
static HLAYER s_layerText;
static RECTF s_rect = { 0.0f, 1.0f, 1.0f, 1.0f };
static HTEXTFONT s_textFont;
void PaintBackground(void* param, const RECTF* rect, const RECTF* visible, float elapsedSec) {
static CImVector s_colorArray[] = {
{ 0xFF, 0xFF, 0xFF, 0xFF }, // DEFAULT_COLOR
{ 0xFF, 0xFF, 0xFF, 0xFF }, // INPUT_COLOR
{ 0x80, 0x80, 0x80, 0xFF }, // ECHO_COLOR
{ 0x00, 0x00, 0xFF, 0xFF }, // ERROR_COLOR
{ 0x00, 0xFF, 0xFF, 0xFF }, // WARNING_COLOR
{ 0xFF, 0xFF, 0xFF, 0xFF }, // GLOBAL_COLOR
{ 0xFF, 0xFF, 0xFF, 0xFF }, // ADMIN_COLOR
{ 0xFF, 0xFF, 0xFF, 0x80 }, // HIGHLIGHT_COLOR
{ 0x00, 0x00, 0x00, 0x80 }, // BACKGROUND_COLOR
};
void DrawBackground() {
uint16_t indices[] = {
0, 1, 2, 3
};
C3Vector position[] = {
{ s_rect.left, s_rect.bottom, 0.0f },
{ s_rect.right, s_rect.bottom, 0.0f },
{ s_rect.left, s_rect.top, 0.0f },
{ s_rect.right, s_rect.top, 0.0f }
};
GxRsPush();
GxRsSet(GxRs_Lighting, 0);
GxRsSet(GxRs_Fog, 0);
GxRsSet(GxRs_DepthTest, 0);
GxRsSet(GxRs_DepthWrite, 0);
GxRsSet(GxRs_Culling, 0);
GxRsSet(GxRs_PolygonOffset, 0.0f);
GxRsSet(GxRs_BlendingMode, GxBlend_Alpha);
GxRsSet(GxRs_AlphaRef, CGxDevice::s_alphaRef[GxBlend_Alpha]);
GxPrimLockVertexPtrs(4, position, sizeof(C3Vector), nullptr, 0, &s_colorArray[BACKGROUND_COLOR], 0, nullptr, 0, nullptr, 0, nullptr, 0);
GxDrawLockedElements(GxPrim_TriangleStrip, 4, indices);
GxPrimUnlockVertexPtrs();
GxRsPop();
}
void DrawHighLight() {
// TODO
}
void PaintBackground(void* param, const RECTF* rect, const RECTF* visible, float elapsedSec) {
if (s_rect.bottom < 1.0f) {
DrawBackground();
if (s_highlightState) {
DrawHighLight();
}
}
}
void PaintText(void* param, const RECTF* rect, const RECTF* visible, float elapsedSec) {
// TODO
}

17
src/console/Types.hpp Normal file
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@ -0,0 +1,17 @@
#ifndef CONSOLE_TYPES_HPP
#define CONSOLE_TYPES_HPP
enum COLOR_T {
DEFAULT_COLOR,
INPUT_COLOR,
ECHO_COLOR,
ERROR_COLOR,
WARNING_COLOR,
GLOBAL_COLOR,
ADMIN_COLOR,
HIGHLIGHT_COLOR,
BACKGROUND_COLOR,
NUM_COLORTYPES,
};
#endif