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fix(client): fix reloadUI command
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@ -46,7 +46,8 @@ static char* s_localeArray[12] = {
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int32_t CCommand_ReloadUI(const char*, const char*) {
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// TODO:
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CGlueMgr::m_reload = 1;
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// CGGameUI::Reload();
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return 1;
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}
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