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	fix(client): fix reloadUI command
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				| @ -46,7 +46,8 @@ static char* s_localeArray[12] = { | ||||
| 
 | ||||
| 
 | ||||
| int32_t CCommand_ReloadUI(const char*, const char*) { | ||||
|     // TODO:
 | ||||
|     CGlueMgr::m_reload = 1; | ||||
|     // CGGameUI::Reload();
 | ||||
|     return 1; | ||||
| } | ||||
| 
 | ||||
|  | ||||
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