From 967534c96b3a203084c27f8704b30eb471a9dc99 Mon Sep 17 00:00:00 2001 From: fallenoak Date: Thu, 18 Jan 2024 22:06:42 -0600 Subject: [PATCH] chore(model): improve argument names --- src/model/CM2SceneRender.cpp | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) diff --git a/src/model/CM2SceneRender.cpp b/src/model/CM2SceneRender.cpp index 8dba022..a7d2a8f 100644 --- a/src/model/CM2SceneRender.cpp +++ b/src/model/CM2SceneRender.cpp @@ -67,8 +67,8 @@ int32_t CM2SceneRender::s_shadedList[M2BLEND_COUNT] = { 0 // M2BLEND_MOD_2X }; -void CM2SceneRender::Draw(M2PASS pass, M2Element* elements, uint32_t* a4, uint32_t a5) { - if (!a5) { +void CM2SceneRender::Draw(M2PASS pass, M2Element* elements, uint32_t* indices, uint32_t count) { + if (!count) { return; } @@ -103,9 +103,8 @@ void CM2SceneRender::Draw(M2PASS pass, M2Element* elements, uint32_t* a4, uint32 this->m_curPass = pass; - for (int32_t i = 0; i < a5; i++) { - uint32_t index = a4[i]; - auto element = &elements[index]; + for (int32_t i = 0; i < count; i++) { + auto element = &elements[indices[i]]; if (element->type == 2 || element->type == 4 || !element->model->m_flag2000) { this->m_curElement = element; @@ -136,7 +135,7 @@ void CM2SceneRender::Draw(M2PASS pass, M2Element* elements, uint32_t* a4, uint32 } case 2: { - this->DrawBatchDoodad(elements, &a4[i]); + this->DrawBatchDoodad(elements, &indices[i]); // TODO // i += this->m_curElement->dword1C - 1; break; @@ -148,7 +147,7 @@ void CM2SceneRender::Draw(M2PASS pass, M2Element* elements, uint32_t* a4, uint32 } case 4: { - i += this->DrawParticle(i, elements, a4, a5); + i += this->DrawParticle(i, elements, indices, count); break; }