chore(build): make Thunderbrew zig-buildable

This commit is contained in:
superp00t 2024-07-21 16:41:14 -04:00
parent c6e2947506
commit 20f392cd74
10 changed files with 934 additions and 33 deletions

804
build.zig Normal file
View File

@ -0,0 +1,804 @@
const std = @import("std");
const system = @import("system");
const Dependencies = struct {
bc: *std.Build.Dependency,
common: *std.Build.Dependency,
squall: *std.Build.Dependency,
typhoon: *std.Build.Dependency,
lua: *std.Build.Dependency,
freetype: *std.Build.Dependency,
stormlib: *std.Build.Dependency,
sdl: *std.Build.Dependency,
glew: *std.Build.Dependency,
};
var dependencies: Dependencies = undefined;
fn get_dependencies(b: *std.Build) void {
const d = &dependencies;
d.bc = b.dependency("bc", .{});
d.common = b.dependency("common", .{});
d.squall = b.dependency("squall", .{});
d.typhoon = b.dependency("typhoon", .{});
d.lua = b.dependency("lua", .{});
d.freetype = b.dependency("freetype", .{});
d.stormlib = b.dependency("stormlib", .{});
d.sdl = b.dependency("sdl", .{});
d.glew = b.dependency("glew", .{});
}
fn link_core_dependencies(c: *std.Build.Step.Compile) void {
const d = &dependencies;
// link bc
c.linkLibrary(d.bc.artifact("bc"));
// link common
c.linkLibrary(d.common.artifact("common"));
// link squall
c.linkLibrary(d.squall.artifact("storm"));
// link typhoon
c.linkLibrary(d.typhoon.artifact("tempest"));
// link stormlib
c.linkLibrary(d.stormlib.artifact("stormlib"));
// link lua
c.linkLibrary(d.lua.artifact("lua"));
// link freetype
c.linkLibrary(d.freetype.artifact("freetype"));
// // link sdl
// c.linkLibrary(d.sdl.artifact("SDL3"));
// // link glew
// c.linkLibrary(d.glew.artifact("glew"));
}
fn link_glsdl_dependencies(target: std.Build.ResolvedTarget, c: *std.Build.Step.Compile) void {
const t = &target.result;
const d = &dependencies;
// link SDL
c.linkLibrary(d.sdl.artifact("SDL2"));
// link GLEW
c.linkLibrary(d.glew.artifact("glew"));
// Make headers work in static mode
c.defineCMacro("GLEW_STATIC", "1");
// on windows, link opengl32.lib
if (t.os.tag == .windows) {
c.linkSystemLibrary("opengl32");
}
}
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const t = &target.result;
const whoa_compiler_flags = [_][]const u8 {
"-std=c++11",
"-Wno-invalid-offsetof",
// Disable UBsan alignment checks
"-fno-sanitize=alignment",
};
// dependencies
get_dependencies(b);
const whoa_core = b.addStaticLibrary(.{
.name = "whoa_core",
.target = target,
.optimize = optimize
});
// Add system detection defines
system.add_defines(whoa_core);
// Link C++ standard library
whoa_core.linkLibCpp();
// Include "src/"
whoa_core.addIncludePath(b.path("src"));
link_core_dependencies(whoa_core);
// OS defines
if (t.os.tag == .windows) {
whoa_core.defineCMacro("NOMINMAX", "1");
whoa_core.defineCMacro("WIN32_LEAN_AND_MEAN", "1");
whoa_core.defineCMacro("_XM_NO_INTRINSICS_", "1");
}
// ****************
// * async module *
// ****************
const whoa_async_sources = [_][]const u8 {
"src/async/AsyncFile.cpp",
"src/async/AsyncFileRead.cpp"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_async_sources,
.flags = &whoa_compiler_flags
});
// *****************
// * client module *
// *****************
const whoa_client_sources = [_][]const u8 {
"src/client/Client.cpp",
"src/client/ClientRealmResponseAdapter.cpp",
"src/client/ClientServices.cpp",
"src/client/CmdLine.cpp"
};
const whoa_client_windows_sources = [_][]const u8 {
"src/client/gui/win/OsGui.cpp",
};
const whoa_client_macos_sources = [_][]const u8 {
"src/client/gui/mac/OsGui.cpp",
};
const whoa_client_linux_sources = [_][]const u8 {
"src/client/gui/linux/OsGui.cpp",
};
whoa_core.addCSourceFiles(.{
.files = &whoa_client_sources,
.flags = &whoa_compiler_flags
});
switch (t.os.tag) {
.windows => {
whoa_core.addCSourceFiles(.{
.files = &whoa_client_windows_sources,
.flags = &whoa_compiler_flags
});
},
.macos => {
whoa_core.addCSourceFiles(.{
.files = &whoa_client_macos_sources,
.flags = &whoa_compiler_flags
});
},
else => {
whoa_core.addCSourceFiles(.{
.files = &whoa_client_linux_sources,
.flags = &whoa_compiler_flags
});
}
}
// ******************
// * console module *
// ******************
const whoa_console_sources = [_][]const u8 {
"src/console/Client.cpp",
"src/console/Command.cpp",
"src/console/Console.cpp",
"src/console/CVar.cpp",
"src/console/Device.cpp",
"src/console/Handlers.cpp",
"src/console/Line.cpp",
"src/console/Screen.cpp",
"src/console/command/console/AppendLogToFile.cpp",
"src/console/command/console/BackGroundColor.cpp",
"src/console/command/console/BufferSize.cpp",
"src/console/command/console/CharSpacing.cpp",
"src/console/command/console/ClearConsole.cpp",
"src/console/command/console/CloseConsole.cpp",
"src/console/command/console/CurrentSettings.cpp",
"src/console/command/console/DefaultSettings.cpp",
"src/console/command/console/Font.cpp",
"src/console/command/console/FontColor.cpp",
"src/console/command/console/FontSize.cpp",
"src/console/command/console/Help.cpp",
"src/console/command/console/HighLightColor.cpp",
"src/console/command/console/Proportional.cpp",
"src/console/command/console/RepeatHandler.cpp",
"src/console/command/console/Ver.cpp",
"src/console/command/default/Quit.cpp",
"src/console/command/default/SetMap.cpp",
};
whoa_core.addCSourceFiles(.{
.files = &whoa_console_sources,
.flags = &whoa_compiler_flags
});
// *************
// * db module *
// *************
const whoa_db_sources = [_][]const u8 {
"src/db/Db.cpp",
// TODO: replace with full list of generated records
"src/db/rec/AchievementRec.cpp",
"src/db/rec/Cfg_CategoriesRec.cpp",
"src/db/rec/Cfg_ConfigsRec.cpp",
"src/db/rec/ChrRacesRec.cpp",
};
whoa_core.addCSourceFiles(.{
.files = &whoa_db_sources,
.flags = &whoa_compiler_flags
});
// ****************
// * event module *
// ****************
const whoa_event_sources = [_][]const u8 {
"src/event/CEvent.cpp",
"src/event/Context.cpp",
"src/event/Event.cpp",
"src/event/EvtContext.cpp",
"src/event/EvtThread.cpp",
"src/event/Input.cpp",
"src/event/Queue.cpp",
"src/event/Scheduler.cpp",
"src/event/Synthesize.cpp",
"src/event/Timer.cpp"
};
const whoa_event_windows_sources = [_][]const u8 {
"src/event/win/Input.cpp",
};
const whoa_event_macos_sources = [_][]const u8 {
"src/event/mac/Input.cpp",
"src/event/mac/Event.mm",
};
const whoa_event_linux_sources = [_][]const u8 {
"src/event/linux/Input.cpp",
};
whoa_core.addCSourceFiles(.{
.files = &whoa_event_sources,
.flags = &whoa_compiler_flags
});
switch (t.os.tag) {
.windows => {
whoa_core.addCSourceFiles(.{
.files = &whoa_event_windows_sources,
.flags = &whoa_compiler_flags
});
},
.macos => {
whoa_core.addCSourceFiles(.{
.files = &whoa_event_macos_sources,
.flags = &whoa_compiler_flags
});
},
else => {
whoa_core.addCSourceFiles(.{
.files = &whoa_event_linux_sources,
.flags = &whoa_compiler_flags
});
}
}
// ***************
// * glue module *
// ***************
const whoa_glue_sources = [_][]const u8 {
"src/glue/CCharacterSelection.cpp",
"src/glue/CGlueMgr.cpp",
"src/glue/CRealmList.cpp"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_glue_sources,
.flags = &whoa_compiler_flags
});
// *************
// * gx module *
// *************
const whoa_gx_sources = [_][]const u8 {
"src/gx/Blit.cpp",
"src/gx/Buffer.cpp",
"src/gx/Camera.cpp",
"src/gx/CCamera.cpp",
"src/gx/CGVideoOptions.cpp",
"src/gx/CGxDevice.cpp",
"src/gx/CGxMatrixStack.cpp",
"src/gx/CGxStateBom.cpp",
"src/gx/Coordinate.cpp",
"src/gx/Device.cpp",
"src/gx/Draw.cpp",
"src/gx/Font.cpp",
"src/gx/FontInternal.cpp",
"src/gx/Gx.cpp",
"src/gx/RenderState.cpp",
"src/gx/Screen.cpp",
"src/gx/Shader.cpp",
"src/gx/Texture.cpp",
"src/gx/Transform.cpp",
"src/gx/Window.cpp",
"src/gx/buffer/CGxPool.cpp",
"src/gx/font/CGxFont.cpp",
"src/gx/font/CGxString.cpp",
"src/gx/font/CGxStringBatch.cpp",
"src/gx/font/FaceData.cpp",
"src/gx/font/FontFace.cpp",
"src/gx/font/FreeType.cpp",
"src/gx/font/FreeTypeInternal.cpp",
"src/gx/font/Wrap.cpp",
"src/gx/shader/CGxShader.cpp",
"src/gx/shader/CShaderEffect.cpp",
"src/gx/shader/CShaderEffectManager.cpp",
"src/gx/texture/CBLPFile.cpp",
"src/gx/texture/CGxTex.cpp",
"src/gx/texture/CTexture.cpp"
};
const whoa_gx_d3d_sources = [_][]const u8 {
"src/gx/d3d/CGxDeviceD3d.cpp"
};
const whoa_gx_gll_sources = [_][]const u8 {
"src/gx/gll/CGxDeviceGLL.cpp",
"src/gx/gll/GL.cpp",
"src/gx/gll/GLAbstractWindow.cpp",
"src/gx/gll/GLBuffer.cpp",
"src/gx/gll/GLCommand.cpp",
"src/gx/gll/GLContext.mm",
"src/gx/gll/GLDevice.cpp",
"src/gx/gll/GLFramebuffer.cpp",
"src/gx/gll/GLGLSLProgram.cpp",
"src/gx/gll/GLLayerView.mm",
"src/gx/gll/GLMipmap.cpp",
"src/gx/gll/GLObject.cpp",
"src/gx/gll/GLPixelShader.cpp",
"src/gx/gll/GLShader.cpp",
"src/gx/gll/GLTexture.cpp",
"src/gx/gll/GLTypes.cpp",
"src/gx/gll/GLUtil.cpp",
"src/gx/gll/GLVertexArray.cpp",
"src/gx/gll/GLVertexShader.cpp",
"src/gx/gll/GLWindow.mm",
"src/gx/gll/GLWorker.cpp"
};
const whoa_gx_glsdl_sources = [_][]const u8 {
"src/gx/glsdl/CGxDeviceGLSDL.cpp",
"src/gx/glsdl/GL.cpp",
"src/gx/glsdl/GLBuffer.cpp",
"src/gx/glsdl/GLFramebuffer.cpp",
"src/gx/glsdl/GLGLSLProgram.cpp",
"src/gx/glsdl/GLMipmap.cpp",
"src/gx/glsdl/GLObject.cpp",
"src/gx/glsdl/GLPixelShader.cpp",
"src/gx/glsdl/GLSDLContext.cpp",
"src/gx/glsdl/GLSDLDevice.cpp",
"src/gx/glsdl/GLSDLWindow.cpp",
"src/gx/glsdl/GLShader.cpp",
"src/gx/glsdl/GLTexture.cpp",
"src/gx/glsdl/GLTypes.cpp",
"src/gx/glsdl/GLUtil.cpp",
"src/gx/glsdl/GLVertexArray.cpp",
"src/gx/glsdl/GLVertexShader.cpp"
};
var use_gll = false;
var use_glsdl = false;
var use_d3d = false;
whoa_core.addCSourceFiles(.{
.files = &whoa_gx_sources,
.flags = &whoa_compiler_flags
});
switch (t.os.tag) {
.windows => {
use_d3d = true;
use_glsdl = true;
},
.macos => {
use_gll = true;
},
else => {
use_glsdl = true;
}
}
if (use_d3d) {
whoa_core.addCSourceFiles(.{
.files = &whoa_gx_d3d_sources,
.flags = &whoa_compiler_flags
});
whoa_core.linkSystemLibrary("d3d9");
}
if (use_gll) {
whoa_core.addCSourceFiles(.{
.files = &whoa_gx_gll_sources,
.flags = &whoa_compiler_flags
});
whoa_core.linkFramework("AppKit");
whoa_core.linkFramework("OpenGL");
}
if (use_glsdl) {
whoa_core.addCSourceFiles(.{
.files = &whoa_gx_glsdl_sources,
.flags = &whoa_compiler_flags
});
link_glsdl_dependencies(target, whoa_core);
}
// ***************
// * math module *
const whoa_math_sources = [_][]const u8 {
"src/math/Types.cpp"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_math_sources,
.flags = &whoa_compiler_flags
});
// ****************
// * model module *
// ****************
const whoa_model_sources = [_][]const u8 {
"src/model/CM2Cache.cpp",
"src/model/CM2Light.cpp",
"src/model/CM2Lighting.cpp",
"src/model/CM2Model.cpp",
"src/model/CM2Scene.cpp",
"src/model/CM2SceneRender.cpp",
"src/model/CM2Shared.cpp",
"src/model/M2Init.cpp",
"src/model/M2Internal.cpp",
"src/model/M2Sort.cpp",
"src/model/Model2.cpp"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_model_sources,
.flags = &whoa_compiler_flags
});
// **************
// * net module *
// **************
const whoa_net_sources = [_][]const u8 {
"src/net/Poll.cpp",
"src/net/connection/ClientConnection.cpp",
"src/net/connection/NetClient.cpp",
"src/net/connection/RealmConnection.cpp",
"src/net/connection/WowConnection.cpp",
"src/net/connection/WowConnectionNet.cpp",
"src/net/grunt/ClientLink.cpp",
"src/net/grunt/Grunt.cpp",
"src/net/grunt/Timer.cpp",
"src/net/login/GruntLogin.cpp",
"src/net/login/Login.cpp",
"src/net/login/LoginResponse.cpp",
"src/net/srp/SRP6_Client.cpp",
"src/net/srp/SRP6_Random.cpp",
};
const whoa_net_winsock_sources = [_][]const u8 {
"src/net/connection/winsock/WowConnectionNet.cpp"
};
const whoa_net_bsd_sources = [_][]const u8 {
"src/net/connection/bsd/WowConnectionNet.cpp"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_net_sources,
.flags = &whoa_compiler_flags
});
switch (t.os.tag) {
.windows => {
whoa_core.addCSourceFiles(.{
.files = &whoa_net_winsock_sources,
.flags = &whoa_compiler_flags
});
whoa_core.linkSystemLibrary("wsock32");
whoa_core.linkSystemLibrary("ws2_32");
},
else => {
whoa_core.addCSourceFiles(.{
.files = &whoa_net_bsd_sources,
.flags = &whoa_compiler_flags
});
}
}
// // *************
// // * os module *
// // *************
// const whoa_os = b.addStaticLibrary(.{
// .name = "os",
// .target = target,
// .optimize = optimize
// });
// // Add system detection defines
// system.add_defines(whoa_os);
// // Link C++ standard library
// whoa_os.linkLibCpp();
// // Include "src/"
// whoa_os.addIncludePath(b.path("src"));
// ****************
// * sound module *
// ****************
const whoa_sound_sources = [_][]const u8 {
"src/sound/SI2.cpp",
"src/sound/SI2Cvars.cpp",
"src/sound/SI2Log.cpp",
"src/sound/SI2Script.cpp"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_sound_sources,
.flags = &whoa_compiler_flags
});
// *************
// * ui module *
// *************
const whoa_ui_sources = [_][]const u8 {
"src/ui/CBackdropGenerator.cpp",
"src/ui/CFramePoint.cpp",
"src/ui/CFrameStrata.cpp",
"src/ui/CLayoutFrame.cpp",
"src/ui/CRenderBatch.cpp",
"src/ui/CScriptObject.cpp",
"src/ui/CScriptObjectScript.cpp",
"src/ui/CScriptRegion.cpp",
"src/ui/CScriptRegionScript.cpp",
"src/ui/CSimpleButton.cpp",
"src/ui/CSimpleButtonScript.cpp",
"src/ui/CSimpleCheckbox.cpp",
"src/ui/CSimpleCheckboxScript.cpp",
"src/ui/CSimpleEditBox.cpp",
"src/ui/CSimpleEditBoxScript.cpp",
"src/ui/CSimpleFont.cpp",
"src/ui/CSimpleFontable.cpp",
"src/ui/CSimpleFontScript.cpp",
"src/ui/CSimpleFontString.cpp",
"src/ui/CSimpleFontStringAttributes.cpp",
"src/ui/CSimpleFontStringScript.cpp",
"src/ui/CSimpleFrame.cpp",
"src/ui/CSimpleFrameScript.cpp",
"src/ui/CSimpleHTML.cpp",
"src/ui/CSimpleHTMLScript.cpp",
"src/ui/CSimpleHyperlinkedFrame.cpp",
"src/ui/CSimpleModel.cpp",
"src/ui/CSimpleModelFFX.cpp",
"src/ui/CSimpleModelFFXScript.cpp",
"src/ui/CSimpleModelScript.cpp",
"src/ui/CSimpleRegion.cpp",
"src/ui/CSimpleRender.cpp",
"src/ui/CSimpleScrollFrame.cpp",
"src/ui/CSimpleScrollFrameScript.cpp",
"src/ui/CSimpleSlider.cpp",
"src/ui/CSimpleSliderScript.cpp",
"src/ui/CSimpleTexture.cpp",
"src/ui/CSimpleTextureScript.cpp",
"src/ui/CSimpleTop.cpp",
"src/ui/FrameScript_Object.cpp",
"src/ui/FrameScript.cpp",
"src/ui/FrameXML.cpp",
"src/ui/Interface.cpp",
"src/ui/LoadXML.cpp",
"src/ui/LuaExtraFuncs.cpp",
"src/ui/LuaMemory.cpp",
"src/ui/ScriptFunctions.cpp",
"src/ui/ScriptFunctionsCharCreate.cpp",
"src/ui/ScriptFunctionsCharSelect.cpp",
"src/ui/ScriptFunctionsGlueScriptEvents.cpp",
"src/ui/ScriptFunctionsRealmList.cpp",
"src/ui/ScriptFunctionsShared.cpp",
"src/ui/ScriptFunctionsSimpleFrame.cpp",
"src/ui/ScriptFunctionsSystem.cpp",
"src/ui/Util.cpp"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_ui_sources,
.flags = &whoa_compiler_flags
});
// ***************
// * util module *
// ***************
const whoa_util_sources = [_][]const u8 {
"src/util/CStatus.cpp",
"src/util/Filesystem.cpp",
"src/util/HMAC.cpp",
"src/util/SFile.cpp",
"src/util/StringTo.cpp",
"src/util/SysMessage.cpp"
};
const whoa_util_macos_sources = [_][]const u8 {
"src/util/Autorelease.mm"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_util_sources,
.flags = &whoa_compiler_flags
});
if (t.os.tag == .macos) {
whoa_core.addCSourceFiles(.{
.files = &whoa_util_macos_sources,
.flags = &whoa_compiler_flags
});
}
// ****************
// * world module *
// ****************
const whoa_world_sources = [_][]const u8 {
"src/world/CWorld.cpp"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_world_sources,
.flags = &whoa_compiler_flags
});
// **************
// * app module *
// **************
const whoa_app = b.addExecutable(.{
.name = "Whoa",
.target = target,
.optimize = optimize
});
// Add system detection defines
system.add_defines(whoa_app);
// Link C++ standard library
whoa_app.linkLibCpp();
// Include "src/"
whoa_app.addIncludePath(b.path("src"));
const whoa_app_windows_sources = [_][]const u8 {
"src/app/win/Whoa.cpp",
};
const whoa_app_macos_sources = [_][]const u8 {
"src/app/macos/MacClient.mm",
"src/app/macos/MainApp.mm",
"src/app/macos/Whoa.mm",
"src/app/macos/View.mm",
"src/app/macos/WindowsCallbacks.mm",
"src/app/macos/WoWApplication.mm",
};
const whoa_app_linux_sources = [_][]const u8 {
"src/app/linux/Whoa.cpp",
};
switch (t.os.tag) {
.windows => {
whoa_app.addCSourceFiles(.{
.files = &whoa_app_windows_sources,
.flags = &whoa_compiler_flags
});
},
.macos => {
whoa_app.addCSourceFiles(.{
.files = &whoa_app_macos_sources,
.flags = &whoa_compiler_flags
});
},
else => {
whoa_app.addCSourceFiles(.{
.files = &whoa_app_linux_sources,
.flags = &whoa_compiler_flags
});
}
}
link_core_dependencies(whoa_app);
whoa_app.linkLibrary(whoa_core);
// // link different modules together
// // whoa_async.linkLibrary(whoa_event);
// // whoa_async.linkLibrary(whoa_util);
// whoa_client.linkLibrary(whoa_async);
// // whoa_client.linkLibrary(whoa_console);
// // whoa_client.linkLibrary(whoa_db);
// // whoa_client.linkLibrary(whoa_event);
// // whoa_client.linkLibrary(whoa_gx);
// // whoa_client.linkLibrary(whoa_model);
// // whoa_client.linkLibrary(whoa_net);
// // whoa_client.linkLibrary(whoa_ui);
// // whoa_client.linkLibrary(whoa_util);
// // whoa_client.linkLibrary(whoa_world);
// whoa_console.linkLibrary(whoa_client);
// whoa_console.linkLibrary(whoa_gx);
// // whoa_event.linkLibrary(whoa_client);
// // whoa_event.linkLibrary(whoa_gx);
// whoa_glue.linkLibrary(whoa_client);
// whoa_glue.linkLibrary(whoa_console);
// whoa_glue.linkLibrary(whoa_db);
// whoa_glue.linkLibrary(whoa_event);
// whoa_glue.linkLibrary(whoa_gx);
// whoa_glue.linkLibrary(whoa_model);
// whoa_glue.linkLibrary(whoa_net);
// whoa_glue.linkLibrary(whoa_sound);
// whoa_glue.linkLibrary(whoa_ui);
// whoa_glue.linkLibrary(whoa_util);
// // whoa_gx.linkLibrary(whoa_event);
// whoa_gx.linkLibrary(whoa_math);
// whoa_gx.linkLibrary(whoa_model);
// whoa_gx.linkLibrary(whoa_ui);
// whoa_gx.linkLibrary(whoa_util);
// whoa_model.linkLibrary(whoa_async);
// // whoa_model.linkLibrary(whoa_gx);
// whoa_model.linkLibrary(whoa_math);
// whoa_model.linkLibrary(whoa_util);
// whoa_net.linkLibrary(whoa_client);
// whoa_net.linkLibrary(whoa_event);
// whoa_sound.linkLibrary(whoa_ui);
// whoa_sound.linkLibrary(whoa_util);
// whoa_ui.linkLibrary(whoa_client);
// whoa_ui.linkLibrary(whoa_console);
// whoa_ui.linkLibrary(whoa_db);
// whoa_ui.linkLibrary(whoa_event);
// whoa_ui.linkLibrary(whoa_glue);
// // whoa_ui.linkLibrary(whoa_gx);
// whoa_ui.linkLibrary(whoa_math);
// whoa_ui.linkLibrary(whoa_model);
// whoa_ui.linkLibrary(whoa_net);
// whoa_ui.linkLibrary(whoa_util);
// whoa_world.linkLibrary(whoa_gx);
// whoa_world.linkLibrary(whoa_model);
// whoa_app.linkLibrary(whoa_client);
// // whoa_app.linkLibrary(whoa_event);
// // whoa_app.linkLibrary(whoa_gx);
// // whoa_app.linkLibrary(whoa_net);
// // whoa_app.linkLibrary(whoa_util);
b.installArtifact(whoa_app);
}

42
build.zig.zon Normal file
View File

@ -0,0 +1,42 @@
.{ .name = "whoa", .version = "3.3.5", .dependencies = .{
.bc = .{
.url = "https://github.com/thunderbrewhq/bc/archive/refs/heads/master.zip",
.hash = "1220ef571af35d366e093fb7ad65b0ac65dcde291d5bbbd1d2cf42b0b1d59612fa0a",
},
.common = .{
.url = "https://github.com/thunderbrewhq/common/archive/refs/heads/master.zip",
.hash = "122083b9b4614e7bc8778f2202d46fa96da7594529b3088708243103700dd3e6f9f2",
},
.squall = .{
.url = "https://github.com/thunderbrewhq/squall/archive/refs/heads/master.zip",
.hash = "1220cbe372b510d9f0ecfe42d6e2a819c1baf4e93252911e673d8ce28db256b7fbaf",
},
.typhoon = .{
.url = "https://github.com/thunderbrewhq/typhoon/archive/refs/heads/master.zip",
.hash = "1220b606235180891fc4bfaa709050408523b024c5ce8d237eb204e23083eaf4f3bc",
},
.system = .{
.url = "https://github.com/thunderbrewhq/system/archive/refs/heads/master.zip",
.hash = "1220d6a6e4e2f836c1c22eb128e6c74c773ea191bfbaac02601dcb5238c2b0874182",
},
.glew = .{
.url = "https://github.com/thunderbrewhq/glew/archive/refs/heads/master.zip",
.hash = "12207a20f7a36c864cd82aa0272c18713f1b4318981d821a897b9491432e759eb6a8",
},
.freetype = .{
.url = "https://github.com/thunderbrewhq/freetype/archive/refs/heads/master.zip",
.hash = "12206bcb472a69fc610e5d39cbda1ceaba897205daca4b287b6fefeddeb72817d266",
},
.sdl = .{
.url = "https://github.com/thunderbrewhq/sdl/archive/refs/heads/master.zip",
.hash = "12206b66f2f21d3fa780a0e6c2623c128f965d84de3daa178338e132e0f00d25123a",
},
.lua = .{
.url = "https://github.com/thunderbrewhq/lua/archive/refs/heads/master.zip",
.hash = "12200e9b8b5d49d98a833cf1b34c19ea872c880bf1d8777b07557b2eac1b8a4cf7fe",
},
.stormlib = .{
.url = "https://github.com/thunderbrewhq/stormlib/archive/refs/heads/master.zip",
.hash = "1220a383fa2c263cacc9841960af3a87c4c8afb670468894c77b5c05b4b2068af9e4",
},
}, .paths = .{ "src", "build.zig", "build.zig.zon", "LICENSE", "README.md" } }

View File

@ -538,6 +538,8 @@ void CGxDeviceD3d::DeviceWM(EGxWM wm, uintptr_t param1, uintptr_t param2) {
break;
}
default: {
}
}
}
@ -727,6 +729,9 @@ void CGxDeviceD3d::DsSet(EDeviceState state, uint32_t val) {
case Ds_ZFunc: {
this->m_d3dDevice->SetRenderState(D3DRS_ZFUNC, val);
break;
}
default: {
}
}
@ -1915,6 +1920,7 @@ UNLOCK:
}
void CGxDeviceD3d::IXformSetProjection(const C44Matrix& matrix) {
#if defined(_MSC_VER)
DirectX::XMMATRIX projNative;
memcpy(&projNative, &matrix, sizeof(projNative));
@ -1948,6 +1954,41 @@ void CGxDeviceD3d::IXformSetProjection(const C44Matrix& matrix) {
this->m_xforms[GxXform_Projection].m_dirty = 1;
memcpy(&this->m_projNative, &projNative, sizeof(this->m_projNative));
#else
C44Matrix projNative;
memcpy(&projNative, &matrix, sizeof(projNative));
if (NotEqual(projNative.c3, 1.0f, WHOA_EPSILON_1) && NotEqual(projNative.c3, 0.0f, WHOA_EPSILON_1)) {
projNative = projNative * (1.0f / projNative.c3);
}
if (projNative.d3 == 0.0f) {
auto v5 = -(projNative.d2 / (projNative.c2 + 1.0f));
auto v6 = -(projNative.d2 / (projNative.c2 - 1.0f));
projNative.c2 = v6 / (v6 - v5);
projNative.d2 = v6 * v5 / (v5 - v6);
} else {
auto v8 = 1.0f / projNative.c2;
auto v9 = (-1.0f - projNative.d2) * v8;
auto v10 = v8 * (1.0f - projNative.d2);
projNative.c2 = 1.0f / (v10 - v9);
projNative.d2 = v9 / (v9 - v10);
}
if (!this->MasterEnable(GxMasterEnable_NormalProjection) && projNative.d3 != 1.0f) {
C44Matrix shrink = {
0.2f, 0.0f, 0.0f, 0.0f,
0.0f, 0.2f, 0.0f, 0.0f,
0.0f, 0.0f, 0.2f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f
};
projNative = projNative * shrink;
}
this->m_xforms[GxXform_Projection].m_dirty = 1;
memcpy(&this->m_projNative, &projNative, sizeof(this->m_projNative));
#endif
}
void CGxDeviceD3d::IXformSetViewport() {

View File

@ -1,6 +1,6 @@
#ifndef GX_GL_SDL_GL_SDL_CONTEXT_HPP
#include <SDL3/SDL.h>
#include <SDL2/SDL.h>
#include "gx/glsdl/GLSDLWindow.hpp"
#include "gx/glsdl/GLTypes.hpp"

View File

@ -198,6 +198,8 @@ void GLSDLWindow::Create(const char* title, const GLSDLWindowRect& rect, GLTextu
this->m_sdlWindow = SDL_CreateWindow(
title,
0,
0,
static_cast<int>(rect.size.width), static_cast<int>(rect.size.height),
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE
);
@ -229,17 +231,15 @@ GLSDLWindowRect GLSDLWindow::GetRect() {
int origin_x = 0;
int origin_y = 0;
if (SDL_GetWindowPosition(this->m_sdlWindow, &origin_x, &origin_y) == 0) {
rect.origin.x = static_cast<int32_t>(origin_x);
rect.origin.y = static_cast<int32_t>(origin_y);
}
SDL_GetWindowPosition(this->m_sdlWindow, &origin_x, &origin_y);
rect.origin.x = static_cast<int32_t>(origin_x);
rect.origin.y = static_cast<int32_t>(origin_y);
int width = 0;
int height = 0;
if (SDL_GetWindowSize(this->m_sdlWindow, &width, &height) == 0) {
rect.size.width = static_cast<int32_t>(width);
rect.size.height = static_cast<int32_t>(height);
}
SDL_GetWindowSize(this->m_sdlWindow, &width, &height);
rect.size.width = static_cast<int32_t>(width);
rect.size.height = static_cast<int32_t>(height);
return rect;
}
@ -251,10 +251,9 @@ GLSDLWindowRect GLSDLWindow::GetBackingRect() {
// Query backing width/height
int width = 0;
int height = 0;
if (SDL_GetWindowSizeInPixels(this->m_sdlWindow, &width, &height) == 0) {
rect.size.width = static_cast<int32_t>(width);
rect.size.height = static_cast<int32_t>(height);
}
SDL_GetWindowSizeInPixels(this->m_sdlWindow, &width, &height);
rect.size.width = static_cast<int32_t>(width);
rect.size.height = static_cast<int32_t>(height);
return rect;
}
@ -263,8 +262,8 @@ void GLSDLWindow::Resize(const GLSDLWindowRect& rect) {
auto current = this->GetBackingRect();
if (current.size.width != rect.size.width || current.size.height != rect.size.width) {
auto status = SDL_SetWindowSize(this->m_sdlWindow, rect.size.width, rect.size.height);
BLIZZARD_ASSERT(status == 0);
SDL_SetWindowSize(this->m_sdlWindow, rect.size.width, rect.size.height);
// BLIZZARD_ASSERT(status == 0);
}
}
@ -278,24 +277,24 @@ int32_t GLSDLWindow::GetHeight() {
void GLSDLWindow::DispatchSDLEvent(const SDL_Event& event) {
switch (event.type) {
case SDL_EVENT_KEY_DOWN:
case SDL_EVENT_KEY_UP:
case SDL_KEYDOWN:
case SDL_KEYUP:
this->DispatchSDLKeyboardEvent(event);
break;
case SDL_EVENT_MOUSE_BUTTON_DOWN:
case SDL_EVENT_MOUSE_BUTTON_UP:
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
this->DispatchSDLMouseButtonEvent(event);
break;
case SDL_EVENT_MOUSE_MOTION:
case SDL_MOUSEMOTION:
this->DispatchSDLMouseMotionEvent(event);
break;
case SDL_EVENT_TEXT_INPUT:
case SDL_TEXTINPUT:
this->DispatchSDLTextInputEvent(event);
break;
case SDL_EVENT_WINDOW_RESIZED:
case SDL_WINDOWEVENT_RESIZED:
this->DispatchSDLWindowResizedEvent(event);
break;
case SDL_EVENT_QUIT:
case SDL_QUIT:
EventPostClose();
break;
default:
@ -305,7 +304,7 @@ void GLSDLWindow::DispatchSDLEvent(const SDL_Event& event) {
void GLSDLWindow::DispatchSDLKeyboardEvent(const SDL_Event& event) {
// Is this an up or down keypress?
OSINPUT inputclass = event.type == SDL_EVENT_KEY_UP ? OS_INPUT_KEY_UP : OS_INPUT_KEY_DOWN;
OSINPUT inputclass = event.type == SDL_KEYUP ? OS_INPUT_KEY_UP : OS_INPUT_KEY_DOWN;
// What key does this SDL scancode correspond to?
auto lookup = s_keyConversion.find(event.key.keysym.scancode);
@ -329,7 +328,7 @@ void GLSDLWindow::DispatchSDLMouseMotionEvent(const SDL_Event& event) {
void GLSDLWindow::DispatchSDLMouseButtonEvent(const SDL_Event& event) {
// Is this an up or down mouse click?
OSINPUT inputclass = event.type == SDL_EVENT_MOUSE_BUTTON_UP ? OS_INPUT_MOUSE_UP : OS_INPUT_MOUSE_DOWN;
OSINPUT inputclass = event.type == SDL_MOUSEBUTTONUP ? OS_INPUT_MOUSE_UP : OS_INPUT_MOUSE_DOWN;
// XY click coordinates
auto x = static_cast<int32_t>(event.button.x);

View File

@ -2,7 +2,7 @@
#define GX_GL_SDL_GL_SDL_WINDOW_HPP
#include <cstdint>
#include <SDL3/SDL.h>
#include <SDL2/SDL.h>
#include "gx/glsdl/GLTypes.hpp"

View File

@ -3,6 +3,8 @@
#include "console/CVar.hpp"
#include <storm/Memory.hpp>
#if defined(WHOA_BUILD_SOUND_FMOD)
FMOD::System* SI2::sm_pGameSystem = nullptr;
FMOD::System* SI2::sm_pChatSystem = nullptr;
@ -18,6 +20,8 @@ void F_CALL FMOD_Free(void* ptr, FMOD_MEMORY_TYPE type, const char* sourcestr) {
SMemFree(ptr, sourcestr, 0, 0);
}
#endif
void SI2::RegisterScriptFunctions() {
for (int32_t i = 0; i < s_NumScriptFunctions; i++) {
auto item = &s_ScriptFunctions[i];
@ -32,6 +36,7 @@ int32_t SI2::Init(int32_t flag) {
SI2_LOG("=> Setting up Game Sound:");
SI2_LOG(" - SESound Engine Init");
#if defined(WHOA_BUILD_SOUND_FMOD)
SI2_LOG(" - FMOD Memory Init");
FMOD::Memory_Initialize(nullptr, 0, &FMOD_Alloc, &FMOD_ReAlloc, &FMOD_Free);
// sub_877440(&off_B1D5E4);
@ -59,7 +64,7 @@ int32_t SI2::Init(int32_t flag) {
}
sm_pGameSystem->setOutput(FMOD_OUTPUTTYPE_AUTODETECT);
#endif
LABEL_9:
return 0;

View File

@ -5,12 +5,16 @@
#include <storm/Log.hpp>
#include <cstdint>
#include <cstdarg>
#if defined(WHOA_BUILD_SOUND_FMOD)
#include <fmod.hpp>
#include <fmod_errors.h>
#endif
#define SI2_ERR(errcode, format, ...) SI2::Log_Write(__LINE__, __FILE__, errcode, format, ##__VA_ARGS__)
#define SI2_LOG(format, ...) SI2::Log_Write(__LINE__, __FILE__, FMOD_OK, format, ##__VA_ARGS__)
#define SI2_LOG(format, ...) SI2::Log_Write(__LINE__, __FILE__, 0, format, ##__VA_ARGS__)
class SI2 {
public:
@ -19,14 +23,15 @@ class SI2 {
static size_t s_NumScriptFunctions;
static uint32_t sm_logFlags;
static HSLOG sm_log;
#if defined(WHOA_BUILD_SOUND_FMOD)
static FMOD::System* sm_pGameSystem;
static FMOD::System* sm_pChatSystem;
#endif
// Static functions
static void RegisterScriptFunctions();
static int32_t Log_Init();
static void Log_Write(const char* format, ...);
static void Log_Write(uint32_t line, const char* filename, FMOD_RESULT errcode, const char* format, ...);
static void Log_Write(uint32_t line, const char* filename, int32_t errcode, const char* format, ...);
static void RegisterCVars();
static int32_t Init(int32_t flag);
static void StartGlueMusic(const char* filename);

View File

@ -25,10 +25,11 @@ void SI2::Log_Write(const char* format, ...) {
va_end(va);
}
Log_Write(__LINE__, __FILE__, FMOD_OK, output);
// Log_Write(__LINE__, __FILE__, FMOD_OK, output);
Log_Write(__LINE__, __FILE__, 0, output);
}
void SI2::Log_Write(uint32_t line, const char* filename, FMOD_RESULT errcode, const char* format, ...) {
void SI2::Log_Write(uint32_t line, const char* filename, int32_t errcode, const char* format, ...) {
static uint32_t s_nNumErrors = 0;
if (s_nNumErrors > 200) {
@ -52,6 +53,7 @@ void SI2::Log_Write(uint32_t line, const char* filename, FMOD_RESULT errcode, co
va_end(va);
}
#if defined(WHOA_BUILD_SOUND_FMOD)
if (errcode == FMOD_OK) {
SLogWrite(sm_log, output);
SLogFlush(sm_log);
@ -62,10 +64,13 @@ void SI2::Log_Write(uint32_t line, const char* filename, FMOD_RESULT errcode, co
}
SLogWrite(sm_log, " -######## FMOD ERROR! (err %d) %s", errcode, FMOD_ErrorString(errcode));
#endif
if (format[0]) {
SLogWrite(sm_log, output);
}
SLogWrite(sm_log, "%s(%d)", filename, line);
SLogFlush(sm_log);
s_nNumErrors++;
}

View File

@ -56,7 +56,7 @@ class CSimpleTop : public CLayoutFrame {
frame_layout m_layout;
CSimpleSortedArray<FRAMEPRIORITY*> m_eventqueue[NUM_FRAME_STRATA][NUM_SIMPLE_EVENTS];
int32_t m_checkFocus = 1;
EVENT_DATA_MOUSE m_mousePosition;
EVENT_DATA_MOUSE m_mousePosition = {};
int32_t (*m_mouseButtonCallback)(CMouseEvent*) = nullptr;
int32_t (*m_mousePositionCallback)(CMouseEvent*) = nullptr;
int32_t (*m_displaySizeCallback)(const CSizeEvent&) = nullptr;