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https://github.com/thunderbrewhq/thunderbrew
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feat(event): handle WM_ACTIVATE event in window proc
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@ -51,6 +51,7 @@ int32_t Input::s_simulatedRightButtonClick;
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uint32_t Input::s_metaKeyState;
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int32_t Input::s_queueHead;
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int32_t Input::s_queueTail;
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int32_t Input::s_windowFocused;
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#if defined(WHOA_SYSTEM_WIN)
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int32_t Input::s_savedMouseSpeed;
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@ -21,6 +21,7 @@ namespace Input {
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extern uint32_t s_metaKeyState;
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extern int32_t s_queueHead;
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extern int32_t s_queueTail;
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extern int32_t s_windowFocused;
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#if defined(WHOA_SYSTEM_WIN)
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extern int32_t s_savedMouseSpeed;
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@ -8,11 +8,27 @@ int32_t OsGuiProcessMessage(void* message) {
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}
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int32_t OsWindowProc(void* window, uint32_t message, uintptr_t wparam, intptr_t lparam) {
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auto hwnd = static_cast<HWND>(window);
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// TODO
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switch (message) {
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// TODO handle remaining message types
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case WM_ACTIVATE: {
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auto isMinimized = IsIconic(hwnd);
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auto isActive = wparam != WA_INACTIVE;
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Input::s_windowFocused = isActive && !isMinimized;
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// TODO capture
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// TODO mouse speed
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OsQueuePut(OS_INPUT_FOCUS, Input::s_windowFocused != 0, 0, 0, 0);
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break;
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}
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case WM_CLOSE: {
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OsQueuePut(OS_INPUT_CLOSE, 0, 0, 0, 0);
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return 0;
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