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feat(glue): make character selection screen available
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@@ -5,7 +5,7 @@
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#include "ui/Types.hpp"
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#include "util/Lua.hpp"
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#include "util/Unimplemented.hpp"
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#include <cstdint>
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#include "glue/CGlueMgr.hpp"
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int32_t Script_SetCharSelectModelFrame(lua_State* L) {
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if (!lua_isstring(L, 1)) {
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@@ -35,7 +35,10 @@ int32_t Script_SetCharSelectBackground(lua_State* L) {
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}
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int32_t Script_GetCharacterListUpdate(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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// TODO: CCharSelectInfo::ClearCharacterModel();
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// TODO: CCharSelectInfo::ClearPetModel();
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CGlueMgr::GetCharacterList();
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return 0;
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}
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int32_t Script_GetNumCharacters(lua_State* L) {
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