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https://github.com/thunderbrewhq/thunderbrew
synced 2025-04-09 23:06:47 +03:00
fix(gx): log what api is being used when initializing device
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parent
6fa58683ad
commit
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@ -1,5 +1,5 @@
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if(WHOA_SYSTEM_WIN)
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file(GLOB PRIVATE_SOURCES "win/*.cpp")
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file(GLOB PRIVATE_SOURCES "win/*.cpp" "win/Whoa.rc")
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add_executable(Whoa WIN32 ${PRIVATE_SOURCES})
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BIN
src/app/win/Whoa.cur
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BIN
src/app/win/Whoa.cur
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Binary file not shown.
After Width: | Height: | Size: 326 B |
BIN
src/app/win/Whoa.ico
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src/app/win/Whoa.ico
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After Width: | Height: | Size: 17 KiB |
2
src/app/win/Whoa.rc
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2
src/app/win/Whoa.rc
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@ -0,0 +1,2 @@
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BlizzardIcon.ico ICON DISCARDABLE "Whoa.ico"
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BlizzardCursor.cur CURSOR "Whoa.cur"
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@ -6,6 +6,7 @@
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#include "event/Input.hpp"
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#include "gx/Device.hpp"
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#include <cstring>
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#include <cstdio>
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CVar* s_cvGxMaximize;
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CVar* s_cvGxResolution;
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@ -297,6 +298,9 @@ void ConsoleDeviceInitialize(const char* title) {
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}
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}
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// Log
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printf("GxApi_%s selected\n", g_gxApiNames[api]);
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// Set internally (CVar value reflects the current gxApi at launch),
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// this will not Set() as CVar gxApi is latched
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s_cvGxApi->InternalSet(g_gxApiNames[api], true, false, false, true);
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@ -1,15 +1,17 @@
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#include "gx/Device.hpp"
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#include "gx/CGxDevice.hpp"
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#include "gx/Gx.hpp"
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#include <cstdio>
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CGxDevice* g_theGxDevicePtr = nullptr;
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CGxDevice* GxDevCreate(EGxApi api, int32_t (*windowProc)(void* window, uint32_t message, uintptr_t wparam, intptr_t lparam), const CGxFormat& format) {
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CGxDevice* device;
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CGxDevice* device = nullptr;
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switch (api) {
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case GxApi_OpenGl:
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device = CGxDevice::NewOpenGl();
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break;
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#if defined(WHOA_SYSTEM_WIN)
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case GxApi_D3d9:
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@ -41,6 +43,8 @@ CGxDevice* GxDevCreate(EGxApi api, int32_t (*windowProc)(void* window, uint32_t
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break;
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}
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STORM_ASSERT(device != nullptr);
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g_theGxDevicePtr = device;
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if (g_theGxDevicePtr->DeviceCreate(windowProc, format)) {
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@ -333,7 +333,18 @@ LRESULT CGxDeviceD3d::WindowProcD3d(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM
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}
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case WM_SETCURSOR: {
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// TODO
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if (device) {
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if (device->m_d3dDevice && lParam == 1) {
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SetCursor(nullptr);
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BOOL show = TRUE;
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// if (device->unk2904[0x13] == 0) || (device->.unk2904[0x14] == 0)) {
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// show = FALSE;
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// } else {
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// show = TRUE;
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// }
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device->m_d3dDevice->ShowCursor(show);
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}
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}
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return 1;
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}
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