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https://github.com/thunderbrewhq/thunderbrew
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fix(whoa): update thunderbrew to use the refactored squall error/validation and bc allocation macros
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@@ -14,6 +14,7 @@ target_include_directories(console
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target_link_libraries(console
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PUBLIC
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bc
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common
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gx
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storm
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@@ -209,7 +209,7 @@ int32_t CVar::Load(HOSFILE file) {
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auto grown = 0x1fff < size;
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int32_t result = 0;
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size_t bytesRead = 0;
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uint32_t bytesRead = 0;
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if (OsReadFile(file, data, size, &bytesRead) == 0) {
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result = 0;
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@@ -250,7 +250,7 @@ void GenerateNodeString(CONSOLELINE* node) {
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auto fontHeight = ConsoleGetFontHeight();
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GxuFontCreateString(font, node->buffer, fontHeight, pos, 1.0f, fontHeight, 0.0f, node->fontPointer, GxVJ_Middle, GxHJ_Left, s_baseTextFlags, s_colorArray[node->colorType], s_charSpacing, 1.0f);
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BLIZZARD_ASSERT(node->fontPointer);
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BC_ASSERT(node->fontPointer);
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}
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}
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@@ -313,7 +313,7 @@ void PaintText(void* param, const RECTF* rect, const RECTF* visible, float elaps
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void UpdateHighlight() {
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auto font = TextBlockGetFontPtr(s_textFont);
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BLIZZARD_ASSERT(font);
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BC_ASSERT(font);
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auto len = SStrLen(s_copyText);
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