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fix(gx): use correct define for show window call
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@ -950,7 +950,7 @@ bool CGxDeviceD3d::ICreateWindow(CGxFormat& format) {
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if (this->m_hwnd && format.maximize != 2) {
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if (this->m_hwnd && format.maximize != 2) {
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ShowWindow(this->m_hwnd, 1);
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ShowWindow(this->m_hwnd, SW_SHOWNORMAL);
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}
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}
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return this->m_hwnd != nullptr;
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return this->m_hwnd != nullptr;
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