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https://github.com/thunderbrewhq/thunderbrew
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feat(ui): implement CSimpleMovieFrame::Render method
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@ -1,18 +1,284 @@
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#include "ui/CSimpleMovieFrame.hpp"
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#include "ui/CSimpleMovieFrameScript.hpp"
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#include "util/SFile.hpp"
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#include "gx/Buffer.hpp"
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#include "gx/RenderState.hpp"
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#include "gx/Texture.hpp"
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#include "gx/Transform.hpp"
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#include "gx/Draw.hpp"
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#include <common/Time.hpp>
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#include <tempest/Matrix.hpp>
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#if defined(WHOA_SYSTEM_WIN)
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#include <map>
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#include <windows.h>
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#define XVID_MAKE_VERSION(a, b, c) ((((a) & 0xff) << 16) | (((b) & 0xff) << 8) | ((c) & 0xff))
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#define XVID_VERSION_MAJOR(a) ((char)(((a) >> 16) & 0xff))
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#define XVID_VERSION_MINOR(a) ((char)(((a) >> 8) & 0xff))
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#define XVID_VERSION_PATCH(a) ((char)(((a) >> 0) & 0xff))
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#define XVID_MAKE_API(a, b) ((((a) & 0xff) << 16) | (((b) & 0xff) << 0))
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#define XVID_API_MAJOR(a) (((a) >> 16) & 0xff)
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#define XVID_API_MINOR(a) (((a) >> 0) & 0xff)
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#define XVID_VERSION XVID_MAKE_VERSION(1, 4, -127)
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#define XVID_API XVID_MAKE_API(4, 4)
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extern "C" {
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/* xvid_image_t
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for non-planar colorspaces use only plane[0] and stride[0]
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four plane reserved for alpha*/
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typedef struct {
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int csp; /* [in] colorspace; or with XVID_CSP_VFLIP to perform vertical flip */
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void* plane[4]; /* [in] image plane ptrs */
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int stride[4]; /* [in] image stride; "bytes per row"*/
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} xvid_image_t;
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/* XVID_GBL_INIT param1 */
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typedef struct {
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int version;
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unsigned int cpu_flags; /* [in:opt] zero = autodetect cpu; XVID_CPU_FORCE|{cpu features} = force cpu features */
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int debug; /* [in:opt] debug level */
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} xvid_gbl_init_t;
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/* XVID_GBL_INFO param1 */
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typedef struct {
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int version;
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int actual_version; /* [out] returns the actual xvidcore version */
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const char* build; /* [out] if !null, points to description of this xvid core build */
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unsigned int cpu_flags; /* [out] detected cpu features */
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int num_threads; /* [out] detected number of cpus/threads */
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} xvid_gbl_info_t;
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#define XVID_GBL_INIT 0 /* initialize xvidcore; must be called before using xvid_decore, or xvid_encore) */
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#define XVID_GBL_INFO 1 /* return some info about xvidcore, and the host computer */
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#define XVID_GBL_CONVERT 2 /* colorspace conversion utility */
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typedef int (*XVID_GLOBAL)(void* handle, int opt, void* param1, void* param2);
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#define XVID_DEC_CREATE 0 /* create decore instance; return 0 on success */
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#define XVID_DEC_DESTROY 1 /* destroy decore instance: return 0 on success */
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#define XVID_DEC_DECODE 2 /* decode a frame: returns number of bytes consumed >= 0 */
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typedef int (*XVID_DECORE)(void* handle, int opt, void* param1, void* param2);
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/* XVID_DEC_CREATE param 1
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image width & height as well as FourCC code may be specified
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here when known in advance (e.g. being read from container) */
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typedef struct {
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int version;
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int width; /* [in:opt] image width */
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int height; /* [in:opt] image width */
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void* handle; /* [out] decore context handle */
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/* ------- v1.3.x ------- */
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int fourcc; /* [in:opt] fourcc of the input video */
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int num_threads; /* [in:opt] number of threads to use in decoder */
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} xvid_dec_create_t;
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typedef struct {
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int version;
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int general; /* [in:opt] general flags */
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void* bitstream; /* [in] bitstream (read from)*/
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int length; /* [in] bitstream length */
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xvid_image_t output; /* [in] output image (written to) */
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/* ------- v1.1.x ------- */
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int brightness; /* [in] brightness offset (0=none) */
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} xvid_dec_frame_t;
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/* XVID_DEC_DECODE param2 :: optional */
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typedef struct
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{
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int version;
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int type; /* [out] output data type */
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union {
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struct { /* type>0 {XVID_TYPE_IVOP,XVID_TYPE_PVOP,XVID_TYPE_BVOP,XVID_TYPE_SVOP} */
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int general; /* [out] flags */
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int time_base; /* [out] time base */
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int time_increment; /* [out] time increment */
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/* XXX: external deblocking stuff */
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int* qscale; /* [out] pointer to quantizer table */
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int qscale_stride; /* [out] quantizer scale stride */
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} vop;
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struct { /* XVID_TYPE_VOL */
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int general; /* [out] flags */
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int width; /* [out] width */
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int height; /* [out] height */
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int par; /* [out] pixel aspect ratio (refer to XVID_PAR_xxx above) */
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int par_width; /* [out] aspect ratio width [1..255] */
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int par_height; /* [out] aspect ratio height [1..255] */
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} vol;
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} data;
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} xvid_dec_stats_t;
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} // extern "C"
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static std::map<uint32_t, void*> s_divxHandles;
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static uint32_t s_divxRefCounter = 0;
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static XVID_GLOBAL s_xvid_global = nullptr;
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static XVID_DECORE s_xvid_decore = nullptr;
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static uint32_t LoadDivxDecoder() {
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auto library = LoadLibraryA("xvidcore.dll");
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if (!library) {
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return 0;
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}
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s_xvid_global = reinterpret_cast<XVID_GLOBAL>(GetProcAddress(library, "xvid_global"));
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s_xvid_decore = reinterpret_cast<XVID_DECORE>(GetProcAddress(library, "xvid_decore"));
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if (!s_xvid_global || !s_xvid_decore) {
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FreeLibrary(library);
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return 0;
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}
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xvid_gbl_info_t info = {};
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info.version = XVID_VERSION;
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if (s_xvid_global(nullptr, XVID_GBL_INFO, &info, nullptr) < 0) {
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return 0;
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}
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xvid_gbl_init_t init = {};
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init.version = XVID_VERSION;
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if (s_xvid_global(nullptr, XVID_GBL_INIT, &init, nullptr) < 0) {
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return 0;
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}
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xvid_dec_create_t decoder = {};
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decoder.version = XVID_VERSION;
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decoder.num_threads = info.num_threads;
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if (s_xvid_decore(nullptr, XVID_DEC_CREATE, &decoder, nullptr)) {
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return 0;
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}
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if (++s_divxRefCounter == 0) {
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++s_divxRefCounter;
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}
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s_divxHandles[s_divxRefCounter] = decoder.handle;
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return s_divxRefCounter;
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}
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static int write_tga(char* filename, char* image) {
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FILE* f;
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char hdr[18];
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f = fopen(filename, "wb");
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if (f == NULL) {
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return -1;
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}
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int BPP = 1;
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int XDIM = 1024;
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int YDIM = 464;
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hdr[0] = 0; /* ID length */
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hdr[1] = 0; /* Color map type */
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hdr[2] = (BPP > 1) ? 2 : 3; /* Uncompressed true color (2) or greymap (3) */
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hdr[3] = 0; /* Color map specification (not used) */
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hdr[4] = 0; /* Color map specification (not used) */
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hdr[5] = 0; /* Color map specification (not used) */
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hdr[6] = 0; /* Color map specification (not used) */
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hdr[7] = 0; /* Color map specification (not used) */
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hdr[8] = 0; /* LSB X origin */
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hdr[9] = 0; /* MSB X origin */
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hdr[10] = 0; /* LSB Y origin */
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hdr[11] = 0; /* MSB Y origin */
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hdr[12] = (XDIM >> 0) & 0xff; /* LSB Width */
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hdr[13] = (XDIM >> 8) & 0xff; /* MSB Width */
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if (BPP > 1) {
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hdr[14] = (YDIM >> 0) & 0xff; /* LSB Height */
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hdr[15] = (YDIM >> 8) & 0xff; /* MSB Height */
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} else {
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hdr[14] = ((YDIM * 3) >> 1) & 0xff; /* LSB Height */
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hdr[15] = ((YDIM * 3) >> 9) & 0xff; /* MSB Height */
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}
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hdr[16] = BPP * 8;
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hdr[17] = 0x00 | (1 << 5) /* Up to down */ | (0 << 4); /* Image descriptor */
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/* Write header */
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fwrite(hdr, 1, sizeof(hdr), f);
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fwrite(image, 1, XDIM * YDIM * BPP, f);
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/* Write Y and V planes for YUV formats */
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if (BPP == 1) {
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int i;
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/* Write the two chrominance planes */
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for (i = 0; i < YDIM / 2; i++) {
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fwrite(image + XDIM * YDIM + i * XDIM / 2, 1, XDIM / 2, f);
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fwrite(image + 5 * XDIM * YDIM / 4 + i * XDIM / 2, 1, XDIM / 2, f);
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}
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}
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/* Close the file */
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fclose(f);
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return (0);
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}
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static int32_t DivxDecode(uint32_t decoder, char* input, char* output) {
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xvid_dec_frame_t frame = {};
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xvid_dec_stats_t stats = {};
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frame.version = XVID_VERSION;
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stats.version = XVID_VERSION;
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frame.bitstream = input + 4;
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frame.length = *reinterpret_cast<int*>(input);
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char* frameData = (char*)ALLOC(1024 * 464 * 4);
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frame.output.plane[0] = frameData;
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frame.output.stride[0] = 1024;
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frame.output.csp = (1 << 1);
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static int frameNo = 0;
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while (true) {
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int bytes = s_xvid_decore(s_divxHandles[decoder], XVID_DEC_DECODE, &frame, &stats);
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if (bytes < 1) {
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break;
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}
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frame.bitstream = (char*)frame.bitstream + bytes;
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frame.length -= bytes;
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}
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frameNo++;
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//if (frameNo == 168) {
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// write_tga("movie.tga", frameData);
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//}
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FREE(frameData);
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return 1;
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}
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#else
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static uint32_t LoadDivxDecoder() {
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return 0;
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}
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#endif
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static void UnloadDivxDecoder(uint32_t decoder) {
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}
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static const uint32_t textureCountByFormat[6] = { 6, 2, 3, 4, 6, 2 };
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int32_t CSimpleMovieFrame::s_metatable;
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int32_t CSimpleMovieFrame::s_objectType;
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@ -336,8 +602,6 @@ int32_t CSimpleMovieFrame::OpenVideo() {
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return 0;
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}
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const uint32_t textureCountByFormat[6] = { 6, 2, 3, 4, 6, 2 };
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int32_t hasTextures = 1;
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for (uint32_t i = 0; i < textureCountByFormat[this->m_textureFormat]; ++i) {
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// TODO: GxTexCreate()
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@ -429,8 +693,50 @@ int32_t CSimpleMovieFrame::UpdateTiming() {
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}
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int32_t CSimpleMovieFrame::DecodeFrame(bool unk) {
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return 0;
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auto frameSize = *reinterpret_cast<uint32_t*>(this->m_currentFrameData);
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if (!DivxDecode(this->m_decoder, this->m_currentFrameData, this->m_imageData)) {
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return 0;
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}
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this->m_currentFrameData += frameSize + 4;
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return 1;
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}
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void CSimpleMovieFrame::Render() {
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float minX;
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float maxX;
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float minY;
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float maxY;
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float minZ;
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float maxZ;
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GxXformViewport(minX, maxX, minY, maxY, minZ, maxZ);
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GxXformSetViewport(0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f);
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CImVector clearColor = { 0x00, 0x00, 0x80, 0xFF };
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GxSceneClear(3, clearColor);
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C44Matrix matrix;
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GxuXformCreateOrtho(0.0, 1.0, -0.5, 0.5, 0.0, 500.0, matrix);
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GxXformSetView(C44Matrix());
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GxXformSetProjection(matrix);
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// TODO
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GxRsPush();
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GxRsSet(GxRs_Lighting, 0);
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GxRsSet(GxRs_Fog, 0);
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GxRsSet(GxRs_BlendingMode, 0);
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GxRsSetAlphaRef();
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for (uint32_t i = 0; i < textureCountByFormat[this->m_textureFormat]; ++i) {
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C3Vector pos;
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C3Vector normal(0.0f, 0.0f, 1.0f);
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C2Vector tex(0.0f, 0.0f);
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GxPrimLockVertexPtrs(4, &pos, sizeof(pos), &normal, 0, nullptr, 0, nullptr, 0, &tex, sizeof(tex), nullptr, 0);
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GxRsSet(GxRs_Texture0, this->m_textures[i]);
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uint16_t indices[] = { 0, 1, 2, 3 };
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GxDrawLockedElements(GxPrim_TriangleStrip, 4, indices);
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GxPrimUnlockVertexPtrs();
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}
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GxRsPop();
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GxXformSetViewport(minX, maxX, minY, maxY, minZ, maxZ);
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}
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