fix(d3d): badly copied code

This commit is contained in:
superp00t 2025-04-01 14:55:45 -04:00
parent 8adf3a0061
commit 7bd7d1ac9e

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@ -2200,9 +2200,12 @@ void CGxDeviceD3d::ShaderCreate(CGxShader* shaders[], EGxShTarget target, const
}
int32_t CGxDeviceD3d::StereoEnabled() {
return this->m_d3dStereoEnabled == 1;
}
void CGxDeviceD3d::CursorUnlock() {
CGxDevice::CursorUnlock(x, y);
this->m_hwCursorNeedsUpdate = 1;
}
void CGxDeviceD3d::XformSetProjection(const C44Matrix& matrix) {