chore(sound): add SI2 CVars

This commit is contained in:
VDm 2024-02-25 18:00:12 +04:00
parent 91e29bbf52
commit 9c775dce40
3 changed files with 94 additions and 0 deletions

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@ -1,5 +1,6 @@
#include "sound/SI2.hpp"
#include "ui/FrameScript.hpp"
#include "console/CVar.hpp"
void SI2::RegisterScriptFunctions() {
FrameScript_Method* item = s_ScriptFunctions;
@ -10,5 +11,13 @@ void SI2::RegisterScriptFunctions() {
}
int32_t SI2::Init(int32_t flag) {
Log_Init();
SI2_LOG("=> Version %s (%s) %s", "1.0.0", "00000", "Feb 25 2024");
SI2_LOG(" ");
SI2_LOG("=> Setting up Game Sound:");
SI2_LOG(" - SESound Engine Init");
SI2_LOG(" - FMOD Memory Init");
return 0;
}

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@ -8,6 +8,10 @@
#include <fmod.h>
#include <fmod_errors.h>
#define SI2_ERR(errcode, format, ...) SI2::Log_Write(__LINE__, __FILE__, errcode, format, __VA_ARGS__)
#define SI2_LOG(format, ...) SI2::Log_Write(__LINE__, __FILE__, FMOD_OK, format, __VA_ARGS__)
class SI2 {
public:
// Static variables
@ -20,6 +24,7 @@ class SI2 {
static int32_t Log_Init();
static void Log_Write(const char* format, ...);
static void Log_Write(uint32_t line, const char* filename, FMOD_RESULT errcode, const char* format, ...);
static void RegisterCVars();
static int32_t Init(int32_t flag);
};

80
src/sound/SI2Cvars.cpp Normal file
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@ -0,0 +1,80 @@
#include "sound/SI2.hpp"
#include "console/CVar.hpp"
bool OutboundChatVolumeHandler(CVar*, const char*, const char*, void*) {
return true;
}
bool InboundChatVolumeHandler(CVar*, const char*, const char*, void*) {
return true;
}
bool VoiceChatModeHandler(CVar*, const char*, const char*, void*) {
return true;
}
bool VoiceActivationSensitivityHandler(CVar*, const char*, const char*, void*) {
return true;
}
bool EnableMicrophoneHandler(CVar*, const char*, const char*, void*) {
return true;
}
bool EnableVoiceChatHandler(CVar*, const char*, const char*, void*) {
return true;
}
bool SelfMuteHandler(CVar*, const char*, const char*, void*) {
return true;
}
bool PushToTalkButtonHandler(CVar*, const char*, const char*, void*) {
return true;
}
bool EnableReverb_CVarCallback(CVar*, const char*, const char*, void*) {
return true;
}
bool VoiceChatInputDriverIndex_CVarCallback(CVar*, const char*, const char*, void*) {
return true;
}
bool VoiceChatOutputDriverIndex_CVarCallback(CVar*, const char*, const char*, void*) {
return true;
}
bool OutputDriverIndex_CVarCallback(CVar*, const char*, const char*, void*) {
return true;
}
void SI2::RegisterCVars() {
CVar::Register("StartTalkingDelay", "", 0, "0.0", 0, 5, 0, 0, 0);
CVar::Register("StartTalkingTime", "", 0, "1.0", 0, 5, 0, 0, 0);
CVar::Register("StopTalkingDelay", "", 0, "0.0", 0, 5, 0, 0, 0);
CVar::Register("StopTalkingTime", "", 0, "2.0", 0, 5, 0, 0, 0);
CVar::Register("OutboundChatVolume", "The software amplification factor (0.0 - 2.0)", 0, "1.0", &OutboundChatVolumeHandler, 5, 0, 0, 0);
CVar::Register("InboundChatVolume", "The volume of all other chat you hear (0.0 - 1.0)", 0, "1.0", &InboundChatVolumeHandler, 5, 0, 0, 0);
CVar::Register("VoiceChatMode", "Push to talk(0) or voice activation(1)", 0, "0", &VoiceChatModeHandler, 5, 0, 0, 0);
CVar::Register("VoiceActivationSensitivity", "Sensitivity of the microphone (0.0 - 1.0)", 0, "0.4", &VoiceActivationSensitivityHandler, 5, 0, 0, 0);
CVar::Register("EnableMicrophone", "Enables the microphone so you can speak.", 0, "1", &EnableMicrophoneHandler, 5, 0, 0, 0);
CVar::Register("EnableVoiceChat", "Enables the voice chat feature.", 0, "0", &EnableVoiceChatHandler, 5, 0, 0, 0);
CVar::Register("VoiceChatSelfMute", "Turn off your ability to talk.", 0, "0", &SelfMuteHandler, 5, 0, 0, 0);
CVar::Register("PushToTalkButton", "String representation of the Push-To-Talk button.", 0, "`", &PushToTalkButtonHandler, 5, 0, 0, 0);
CVar::Register("Sound_OutputQuality", "sound quality, default 1 (medium)", 0, "1", 0, 7, 0, 0, 0);
CVar::Register("Sound_NumChannels", "number of sound channels", 0, "32", 0, 7, 0, 0, 0);
CVar::Register("Sound_EnableReverb", "", 0, "0", &EnableReverb_CVarCallback, 7, 0, 0, 0);
CVar::Register("Sound_EnableSoftwareHRTF", "", 0, "0", 0, 7, 0, 0, 0);
CVar::Register("Sound_VoiceChatInputDriverIndex", "", 0, "0", &VoiceChatInputDriverIndex_CVarCallback, 7, 0, 0, 0);
CVar::Register("Sound_VoiceChatInputDriverName", "", 0, "Primary Sound Capture Driver", 0, 7, 0, 0, 0);
CVar::Register("Sound_VoiceChatOutputDriverIndex", "", 0, "0", &VoiceChatOutputDriverIndex_CVarCallback, 7, 0, 0, 0);
CVar::Register("Sound_VoiceChatOutputDriverName", "", 0, "Primary Sound Driver", 0, 7, 0, 0, 0);
CVar::Register("Sound_OutputDriverIndex", "", 0, "0", &OutputDriverIndex_CVarCallback, 7, 0, 0, 0);
CVar::Register("Sound_OutputDriverName", "", 0, "Primary Sound Driver", 0, 7, 0, 0, 0);
CVar::Register("Sound_DSPBufferSize", "sound buffer size, default 0", 0, "0", 0, 7, 0, 0, 0);
CVar::Register("Sound_EnableHardware", "Enables Hardware", 0, "0", 0, 7, 0, 0, 0);
CVar::Register("Sound_EnableMode2", "test", 0, "0", 0, 7, 0, 0, 0);
CVar::Register("Sound_EnableMixMode2", "test", 0, "0", 0, 7, 0, 0, 0);
}