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	feat(gx): add constructors of CGxFormat
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				| @ -1,3 +1,50 @@ | ||||
| #include "gx/CGxFormat.hpp" | ||||
| 
 | ||||
| const char* CGxFormat::formatToColorBitsString[Formats_Last] = { "16", "24", "24", "30", "16", "24", "24", "32" }; | ||||
| 
 | ||||
| CGxFormat::CGxFormat() { | ||||
|     this->size.x = 0; | ||||
|     this->size.y = 0; | ||||
|     this->pos.x = 0; | ||||
|     this->pos.y = 0; | ||||
|     this->sampleQuality = 0.0; | ||||
|     this->maximize = 0; | ||||
|     this->stereoEnabled = false; | ||||
|     this->sampleCount = 1; | ||||
|     this->aspect = 1; | ||||
|     this->unk1 = -1; | ||||
|     this->unk2 = -1; | ||||
|     this->unk3 = -1; | ||||
|     this->unk4 = -1; | ||||
|     this->unk5 = -1; | ||||
|     this->unk6 = -1; | ||||
| } | ||||
| 
 | ||||
| CGxFormat::CGxFormat(bool p_window, const C2iVector& p_size, Format p_colorFormat, Format p_depthFormat, uint32_t p_refreshRate, uint32_t p_vsync, bool p_hwTnl, bool p_fixLag, bool p_hwCursor, bool p_aspect, bool p_maximize) { | ||||
|     this->size.x = 0; | ||||
|     this->size.y = 0; | ||||
|     this->pos.x = 0; | ||||
|     this->pos.y = 0; | ||||
|     this->hwTnL = p_hwTnl; | ||||
|     this->hwCursor = p_hwCursor; | ||||
|     this->fixLag = p_fixLag; | ||||
|     this->window = p_window; | ||||
|     this->depthFormat = p_depthFormat; | ||||
|     this->size.x = p_size.x; | ||||
|     this->size.y = p_size.y; | ||||
|     this->sampleQuality = 0.0; | ||||
|     this->colorFormat = p_colorFormat; | ||||
|     this->refreshRate = p_refreshRate; | ||||
|     this->vsync = p_vsync; | ||||
|     this->aspect = p_aspect; | ||||
|     this->stereoEnabled = 0; | ||||
|     this->maximize = p_maximize; | ||||
|     this->backbuffers = 1; | ||||
|     this->sampleCount = 1; | ||||
|     this->unk1 = -1; | ||||
|     this->unk2 = -1; | ||||
|     this->unk3 = -1; | ||||
|     this->unk4 = -1; | ||||
|     this->unk5 = -1; | ||||
|     this->unk6 = -1; | ||||
| } | ||||
|  | ||||
| @ -19,20 +19,34 @@ class CGxFormat { | ||||
|             Formats_Last = 8 | ||||
|         }; | ||||
| 
 | ||||
|         CGxFormat(); | ||||
|         CGxFormat(bool p_window, const C2iVector& p_size, Format p_colorFormat, Format p_depthFormat, uint32_t p_refreshRate, uint32_t p_vsync, bool p_hwTnl, bool p_fixLag, bool p_hwCursor, bool p_aspect, bool p_maximize); | ||||
| 
 | ||||
|         static const char* formatToColorBitsString[Formats_Last]; | ||||
| 
 | ||||
|         // Member variables
 | ||||
|         uint32_t apiSpecificModeID; | ||||
|         bool hwTnL; | ||||
|         bool hwCursor; | ||||
|         bool fixLag; | ||||
|         int8_t window; | ||||
|         int8_t aspect; | ||||
|         int32_t maximize; | ||||
|         Format depthFormat; | ||||
|         C2iVector size; | ||||
|         uint32_t backbuffers; | ||||
|         uint32_t sampleCount; | ||||
|         float sampleQuality; | ||||
|         Format colorFormat; | ||||
|         uint32_t refreshRate; | ||||
|         uint32_t vsync; | ||||
|         bool stereoEnabled; | ||||
|         uint32_t unk1; | ||||
|         uint32_t unk2; | ||||
|         uint32_t unk3; | ||||
|         uint32_t unk4; | ||||
|         uint32_t unk5; | ||||
|         uint32_t unk6; | ||||
|         C2iVector pos; | ||||
| }; | ||||
| 
 | ||||
|  | ||||
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