style(build): pretty

This commit is contained in:
superp00t 2024-09-07 00:00:15 -04:00
parent b0566ad8d7
commit db75585bb4

View File

@ -31,7 +31,7 @@ include(lib/system/cmake/system.cmake)
# Build options # Build options
# UBsan # UBsan
set(WHOA_UB_SAN_HELP_TEXT, "Disable/Enable the Undefined Behavior Sanitizer. This is turned on by default in Debug build types. Has no effect when using MSVC.") set(WHOA_UB_SAN_HELP_TEXT "Disable/Enable the Undefined Behavior Sanitizer. This is turned on by default in Debug build types. Has no effect when using MSVC.")
if (CMAKE_BUILD_TYPE STREQUAL "Debug") if (CMAKE_BUILD_TYPE STREQUAL "Debug")
option(WHOA_UB_SAN WHOA_UB_SAN_HELP_TEXT 1) option(WHOA_UB_SAN WHOA_UB_SAN_HELP_TEXT 1)
else () else ()
@ -42,7 +42,7 @@ unset(WHOA_UB_SAN_HELP_TEXT)
# GLSDL # GLSDL
if (WHOA_SYSTEM_WINDOWS) if (WHOA_SYSTEM_WINDOWS)
# GLSDL can be disabled on Windows to save time # GLSDL can be disabled on Windows to save time
option(WHOA_BUILD_GLSDL "Disable/Enable compilation of the OpenGL/SDL2 graphics rendering device on Windows.", 0) option(WHOA_BUILD_GLSDL "Disable/Enable compilation of the OpenGL/SDL2 graphics rendering device on Windows." 0)
elseif (WHOA_SYSTEM_MAC) elseif (WHOA_SYSTEM_MAC)
# No need for this, we already have a functioning OpenGL rendering device (CGxDeviceGLL) # No need for this, we already have a functioning OpenGL rendering device (CGxDeviceGLL)
set(WHOA_BUILD_GLSDL 0) set(WHOA_BUILD_GLSDL 0)