fix(build): correctly configure GLSDL on windows

This commit is contained in:
superp00t 2024-09-07 22:34:12 -04:00
parent 0fb3dea2ee
commit de4ea78e8f

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@ -40,7 +40,7 @@ endif ()
unset(WHOA_UB_SAN_HELP_TEXT)
# GLSDL
if (WHOA_SYSTEM_WINDOWS)
if (WHOA_SYSTEM_WIN)
# GLSDL can be disabled on Windows to save time
option(WHOA_BUILD_GLSDL "Disable/Enable compilation of the OpenGL/SDL2 graphics rendering device on Windows." 0)
elseif (WHOA_SYSTEM_MAC)