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https://github.com/thunderbrewhq/thunderbrew
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chore(script): temporary fix GetNumOutputDrivers to eliminate loading errors
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@ -21,7 +21,8 @@ int32_t Script_StopMusic(lua_State* L) {
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}
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}
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int32_t Script_Sound_GameSystem_GetNumInputDrivers(lua_State* L) {
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int32_t Script_Sound_GameSystem_GetNumInputDrivers(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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lua_pushnumber(L, 0.0);
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return 1;
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}
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}
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int32_t Script_Sound_GameSystem_GetInputDriverNameByIndex(lua_State* L) {
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int32_t Script_Sound_GameSystem_GetInputDriverNameByIndex(lua_State* L) {
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@ -29,7 +30,10 @@ int32_t Script_Sound_GameSystem_GetInputDriverNameByIndex(lua_State* L) {
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}
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}
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int32_t Script_Sound_GameSystem_GetNumOutputDrivers(lua_State* L) {
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int32_t Script_Sound_GameSystem_GetNumOutputDrivers(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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// TODO:
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// NumOutputDrivers = (double)(int)SE3::GetNumOutputDrivers(SE3::sm_pGameSystem, v3);
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lua_pushnumber(L, 0.0);
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return 1;
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}
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}
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int32_t Script_Sound_GameSystem_GetOutputDriverNameByIndex(lua_State* L) {
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int32_t Script_Sound_GameSystem_GetOutputDriverNameByIndex(lua_State* L) {
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