* chore(build): add vendored SDL 3.0.0 library
* chore(build): add vendored glew-cmake-2.2.0 library
* feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl
* feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux
* chore(build): change SDL3 linkage from shared (bad) to to static (good)