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https://github.com/thunderbrewhq/thunderbrew
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2 Commits
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d1fbb06d83
Author | SHA1 | Date | |
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d1fbb06d83 | ||
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78ddf74c0a |
@ -142,6 +142,12 @@ const char* ClientServices::GetErrorToken(uint32_t token) {
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}
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}
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bool ClientServices::ValidDisconnect(const void* client) {
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STORM_ASSERT(client);
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STORM_ASSERT(ClientServices::s_currentConnection);
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return client == ClientServices::s_currentConnection;
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}
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void ClientServices::ConnectToSelectedServer() {
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if (!ClientServices::s_selectRealmInfoValid && !ClientServices::SetSelectedRealmInfo(0)) {
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ClientServices::Connection()->Complete(0, 39);
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@ -33,6 +33,7 @@ class ClientServices : public LoginResponse {
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// Static functions
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static const char* GetErrorToken(uint32_t token);
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static bool ValidDisconnect(const void* client);
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static void ConnectToSelectedServer();
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static ClientConnection* Connection();
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static ClientServices* GetInstance();
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@ -171,6 +171,19 @@ void ConsoleWriteA(const char* str, COLOR_T color, ...) {
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}
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}
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void ConsolePrintf(char const* str, ...) {
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char buffer[4096] = { 0 };
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if (str != nullptr && str[0] != '\0') {
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va_list list;
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va_start(list, str);
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vsnprintf(buffer, sizeof(buffer), str, list);
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va_end(list);
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ConsoleWrite(buffer, DEFAULT_COLOR);
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}
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}
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void MoveLinePtr(int32_t direction, int32_t modifier) {
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CONSOLELINE* lineptr = s_currlineptr;
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@ -11,6 +11,7 @@
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void ConsoleWrite(const char* str, COLOR_T color);
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void ConsoleWriteA(const char* str, COLOR_T color, ...);
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void ConsolePrintf(char const* str, ...);
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void PasteInInputLine(char* characters);
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@ -1,6 +1,7 @@
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#include "glue/CGlueMgr.hpp"
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#include "glue/CRealmList.hpp"
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#include "glue/CCharacterSelection.hpp"
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#include "console/Console.hpp"
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#include "client/Client.hpp"
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#include "client/ClientServices.hpp"
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#include "gx/Coordinate.hpp"
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@ -67,6 +68,7 @@ int32_t CGlueMgr::m_reload;
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int32_t CGlueMgr::m_scandllOkayToLogIn = 1; // TODO
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float CGlueMgr::m_screenHeight;
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float CGlueMgr::m_screenWidth;
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int32_t CGlueMgr::m_clientKickReason;
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int32_t CGlueMgr::m_showedDisconnect;
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CSimpleTop* CGlueMgr::m_simpleTop;
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int32_t CGlueMgr::m_suspended;
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@ -229,6 +231,63 @@ void CGlueMgr::GetCharacterList() {
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}
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}
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int32_t CGlueMgr::NetDisconnectHandler(const void* eventData, void*) {
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bool v11 = CGlueMgr::m_idleState != IDLE_ACCOUNT_LOGIN;
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CGlueMgr::m_idleState = IDLE_NONE;
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CGlueMgr::m_showedDisconnect = 0;
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if (CGlueMgr::m_disconnectPending) {
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ConsolePrintf("CGlueMgr::NetDisconnectHandler: Disconnect pending");
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CGlueMgr::m_disconnectPending = 0;
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if (CGlueMgr::m_reconnect) {
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CGlueMgr::m_reconnect = 0;
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CGlueMgr::m_idleState = IDLE_ACCOUNT_LOGIN;
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CGlueMgr::m_showedDisconnect = 0;
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auto text = FrameScript_GetText("GAME_SERVER_LOGIN", -1, GENDER_NOT_APPLICABLE);
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FrameScript_SignalEvent(3u, "%s%s", "CANCEL", text);
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ClientServices::Connection()->Connect();
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return 1;
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}
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return 1;
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}
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if (!ClientServices::ValidDisconnect(eventData)) {
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ConsolePrintf("CGlueMgr::NetDisconnectHandler: Invalid disconnect");
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return 1;
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}
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// TODO: ClientDestroyGame(0, 1, 0);
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// TODO: EventSetMouseMode(0, 0);
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if (CGlueMgr::m_suspended) {
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CGlueMgr::Resume();
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}
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if (v11) {
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ConsolePrintf("CGlueMgr::NetDisconnectHandler: Displaying script");
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LABEL_14:
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FrameScript_SignalEvent(2u, "%d", CGlueMgr::m_clientKickReason);
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goto LABEL_15;
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}
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ConsolePrintf("CGlueMgr::NetDisconnectHandler: NOT displaying script");
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WOWCS_OPS op;
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const char* msg;
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int32_t result;
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int32_t errorCode;
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int32_t complete = ClientServices::Connection()->PollStatus(op, &msg, result, errorCode);
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if (!complete || result) {
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ClientServices::SelectRealm("");
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goto LABEL_14;
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}
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FrameScript_SignalEvent(3u, "%s%s", "OKAY", msg);
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LABEL_15:
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ClientServices::LoginConnection()->Logoff();
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return 1;
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}
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// TODO a1: const EVENT_DATA_IDLE*
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int32_t CGlueMgr::Idle(const void* a1, void* a2) {
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// TODO:
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@ -59,6 +59,7 @@ class CGlueMgr {
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static int32_t m_scandllOkayToLogIn;
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static float m_screenHeight;
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static float m_screenWidth;
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static int32_t m_clientKickReason;
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static int32_t m_showedDisconnect;
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static CSimpleTop* m_simpleTop;
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static int32_t m_suspended;
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@ -78,6 +79,7 @@ class CGlueMgr {
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static int32_t HandleDisplaySizeChanged(const CSizeEvent& event);
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static void GetRealmList(bool showProgress);
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static void GetCharacterList();
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static int32_t NetDisconnectHandler(const void* eventData, void*);
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static int32_t Idle(const void* a1, void* a2);
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static void Initialize();
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static void InitCursor();
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@ -32,6 +32,7 @@ target_include_directories(net
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target_link_libraries(net
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PRIVATE
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client
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console
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event
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PUBLIC
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bc
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@ -1,5 +1,7 @@
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#include "net/connection/NetClient.hpp"
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#include "net/connection/WowConnection.hpp"
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#include "glue/CGlueMgr.hpp"
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#include "console/Line.hpp"
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#include <cstdlib>
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#include <cstring>
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#include <new>
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@ -232,17 +234,17 @@ int32_t NetClient::HandleCantConnect() {
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}
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int32_t NetClient::HandleConnect() {
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// TODO push obj mgr
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this->PushObjMgr();
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this->m_netState = NS_CONNECTED;
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// TODO pop obj mgr
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this->PopObjMgr();
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return 1;
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}
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int32_t NetClient::HandleData(uint32_t timeReceived, void* data, int32_t size) {
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// TODO push obj mgr
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this->PushObjMgr();
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CDataStore msg;
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msg.m_data = static_cast<uint8_t*>(data);
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@ -252,13 +254,21 @@ int32_t NetClient::HandleData(uint32_t timeReceived, void* data, int32_t size) {
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this->ProcessMessage(timeReceived, &msg, 0);
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// TODO pop obj mgr
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this->PopObjMgr();
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return 1;
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}
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int32_t NetClient::HandleDisconnect() {
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// TODO
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this->PushObjMgr();
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STORM_ASSERT(this->m_netState == NS_CONNECTED || this->m_netState == NS_DISCONNECTING);
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this->m_netState = NS_INITIALIZED;
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ConsolePrintf("NetClient::HandleDisconnect()");
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CGlueMgr::NetDisconnectHandler(this, nullptr);
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this->PopObjMgr();
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return 1;
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}
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@ -358,6 +368,59 @@ void NetClient::SetLoginData(LoginData* loginData) {
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memcpy(&this->m_loginData, loginData, sizeof(this->m_loginData));
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}
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void NetClient::DisplayNetworkStats() {
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this->m_pingLock.Enter();
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OsGetAsyncTimeMs();
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float bandwidthIn;
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float bandwidthOut;
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uint32_t latency;
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this->GetNetStats(bandwidthIn, bandwidthOut, latency);
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this->m_pingLock.Leave();
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}
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void NetClient::GetNetStats(float& bandwidthIn, float& bandwidthOut, uint32_t& latency) {
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this->m_pingLock.Enter();
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double v5 = (double)(OsGetAsyncTimeMs() - this->m_connectedTimestamp) * 0.001;
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bandwidthIn = (double)this->m_bytesReceived * 0.0009765625 / v5;
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bandwidthOut = (double)this->m_bytesSent * 0.0009765625 / v5;
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uint32_t latencyStart = this->m_latencyStart;
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uint32_t latencyEnd = this->m_latencyEnd;
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uint32_t v6 = 0;
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uint32_t v9 = 0;
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while (latencyStart != latencyEnd) {
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if (latencyStart >= 16) {
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latencyStart = 0;
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if (!latencyEnd)
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break;
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}
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v9 += this->m_latency[latencyStart];
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++v6;
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++latencyStart;
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} ;
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if (!v6) {
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latency = 0;
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} else {
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latency = v9 / v6;
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}
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this->m_pingLock.Leave();
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}
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void NetClient::PushObjMgr() {
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// TODO
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}
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void NetClient::PopObjMgr() {
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// TODO
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}
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void NetClient::SetMessageHandler(NETMESSAGE msgId, MESSAGE_HANDLER handler, void* param) {
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this->m_handlers[msgId] = handler;
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this->m_handlerParams[msgId] = param;
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@ -387,7 +450,10 @@ void NetClient::WCConnected(WowConnection* conn, WowConnection* inbound, uint32_
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}
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void NetClient::WCDisconnected(WowConnection* conn, uint32_t timeStamp, NETCONNADDR* addr) {
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// TODO
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this->DisplayNetworkStats();
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if (this->m_netEventQueue) {
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this->m_netEventQueue->AddEvent(EVENT_ID_NET_DISCONNECT, conn, this, nullptr, 0);
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}
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}
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void NetClient::WCMessageReady(WowConnection* conn, uint32_t timeStamp, CDataStore* msg) {
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@ -79,6 +79,10 @@ class NetClient : public WowConnectionResponse {
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void SetDelete();
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void SetLoginData(LoginData* loginData);
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void SetMessageHandler(NETMESSAGE msgId, MESSAGE_HANDLER handler, void* param);
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void DisplayNetworkStats();
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void GetNetStats(float& bandwidthIn, float& bandwidthOut, uint32_t& latency);
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void PushObjMgr();
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void PopObjMgr();
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private:
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// Static variables
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@ -341,8 +341,7 @@ void WowConnection::DoDisconnect() {
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this->m_lock.Leave();
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if (this->m_response && this->m_sock >= 0) {
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// TODO
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// this->m_response->Vfunc4(this, OsGetAsyncTimeMsPrecise());
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this->m_response->WCDisconnected(this, OsGetAsyncTimeMsPrecise(), &this->m_peer);
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}
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this->m_lock.Enter();
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@ -72,7 +72,62 @@ void LoginResponse::HandleRealmData(uint32_t a2, CDataStore* msg) {
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realm.flags |= 0x80;
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}
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// TODO name manipulation
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if (realm.name[0] == '\0') {
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continue;
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}
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int32_t j = 0;
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while (realm.name[j]) {
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switch (realm.name[j]) {
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case '"':
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case '*':
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case '/':
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case ':':
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case '<':
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case '>':
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case '?':
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case '\\':
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case '|': {
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realm.name[j] = ' ';
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break;
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}
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default: {
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break;
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}
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}
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++j;
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}
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while (j > 0) {
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bool stop = false;
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switch (realm.name[j - 1]) {
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case ' ':
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case '"':
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case '*':
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case '.':
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case '/':
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case ':':
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case '<':
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case '>':
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case '?':
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case '\\':
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case '|': {
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--j;
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break;
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}
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default: {
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stop = true;
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break;
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}
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}
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if (stop) {
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break;
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}
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}
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realm.name[j] = '\0';
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}
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msg->Get(reinterpret_cast<uint16_t&>(this->uint10));
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