// DO NOT EDIT: generated by whoa-autocode #include "db/rec/CreatureMovementInfoRec.hpp" #include "db/Locale.hpp" #include "util/SFile.hpp" const char* CreatureMovementInfoRec::GetFilename() { return "DBFilesClient\\CreatureMovementInfo.dbc"; } uint32_t CreatureMovementInfoRec::GetNumColumns() { return 2; } uint32_t CreatureMovementInfoRec::GetRowSize() { return 8; } bool CreatureMovementInfoRec::NeedIDAssigned() { return false; } int32_t CreatureMovementInfoRec::GetID() { return this->m_ID; } void CreatureMovementInfoRec::SetID(int32_t id) { this->m_ID = id; } bool CreatureMovementInfoRec::Read(SFile* f, const char* stringBuffer) { if ( !SFile::Read(f, &this->m_ID, sizeof(this->m_ID), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_smoothFacingChaseRate, sizeof(this->m_smoothFacingChaseRate), nullptr, nullptr, nullptr) ) { return false; } return true; }