#include "gameui/GameScriptFunctions.hpp" #include "ui/FrameScript.hpp" #include "util/Lua.hpp" #include "util/Unimplemented.hpp" static int32_t Script_ContainerIDToInventoryID(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetContainerNumSlots(lua_State* L) { // TODO lua_pushnumber(L, 16.0); return 1; } static int32_t Script_GetContainerItemInfo(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetContainerItemID(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetContainerItemLink(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetContainerItemCooldown(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_PickupContainerItem(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_SplitContainerItem(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_UseContainerItem(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_SocketContainerItem(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_ShowContainerSellCursor(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_SetBagPortraitTexture(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetBagName(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetContainerItemDurability(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetContainerNumFreeSlots(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetContainerFreeSlots(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetContainerItemPurchaseInfo(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetContainerItemPurchaseItem(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_ContainerRefundItemPurchase(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetMaxArenaCurrency(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetContainerItemGems(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetContainerItemQuestInfo(lua_State* L) { WHOA_UNIMPLEMENTED(0); } void ContainerRegisterScriptFunctions() { for (int32_t i = 0; i < NUM_SCRIPT_FUNCTIONS_CONTAINER; ++i) { FrameScript_RegisterFunction( GameScript::s_ScriptFunctions_Container[i].name, GameScript::s_ScriptFunctions_Container[i].method); } } FrameScript_Method GameScript::s_ScriptFunctions_Container[NUM_SCRIPT_FUNCTIONS_CONTAINER] = { { "ContainerIDToInventoryID", &Script_ContainerIDToInventoryID }, { "GetContainerNumSlots", &Script_GetContainerNumSlots }, { "GetContainerItemInfo", &Script_GetContainerItemInfo }, { "GetContainerItemID", &Script_GetContainerItemID }, { "GetContainerItemLink", &Script_GetContainerItemLink }, { "GetContainerItemCooldown", &Script_GetContainerItemCooldown }, { "PickupContainerItem", &Script_PickupContainerItem }, { "SplitContainerItem", &Script_SplitContainerItem }, { "UseContainerItem", &Script_UseContainerItem }, { "SocketContainerItem", &Script_SocketContainerItem }, { "ShowContainerSellCursor", &Script_ShowContainerSellCursor }, { "SetBagPortraitTexture", &Script_SetBagPortraitTexture }, { "GetBagName", &Script_GetBagName }, { "GetContainerItemDurability", &Script_GetContainerItemDurability }, { "GetContainerNumFreeSlots", &Script_GetContainerNumFreeSlots }, { "GetContainerFreeSlots", &Script_GetContainerFreeSlots }, { "GetContainerItemPurchaseInfo", &Script_GetContainerItemPurchaseInfo }, { "GetContainerItemPurchaseItem", &Script_GetContainerItemPurchaseItem }, { "ContainerRefundItemPurchase", &Script_ContainerRefundItemPurchase }, { "GetMaxArenaCurrency", &Script_GetMaxArenaCurrency }, { "GetContainerItemGems", &Script_GetContainerItemGems }, { "GetContainerItemQuestInfo", &Script_GetContainerItemQuestInfo }, };