Change Log
- 2.2.0 [03-15-20]
-  Bug fixes:
-  GL_EXT_semaphore constants
-  Some const pointer fixups in OpenGL API
-  Correction for GLEW_VERSION_4_5
-  Windows build updates and fixes
 
 
-  New extensions:
-  GL_AMD_framebuffer_multisample_advanced
-  GL_AMD_gpu_shader_half_float_fetch
-  GL_AMD_shader_image_load_store_lod
-  GL_ARM_texture_unnormalized_coordinates
-  GL_DMP_program_binary
-  GL_DMP_shader_binary
-  GL_EXT_EGL_image_external_wrap_modes
-  GL_EXT_EGL_image_storage
-  GL_EXT_EGL_sync
-  GL_EXT_clip_control
-  GL_EXT_depth_clamp
-  GL_EXT_disjoint_timer_query
-  GL_EXT_draw_transform_feedback
-  GL_EXT_multiview_tessellation_geometry_shader
-  GL_EXT_multiview_texture_multisample
-  GL_EXT_multiview_timer_query
-  GL_EXT_occlusion_query_boolean
-  GL_EXT_primitive_bounding_box
-  GL_EXT_protected_textures
-  GL_EXT_robustness
-  GL_EXT_shader_framebuffer_fetch_non_coherent
-  GL_EXT_static_vertex_array
-  GL_EXT_tessellation_point_size
-  GL_EXT_tessellation_shader
-  GL_EXT_texture_border_clamp
-  GL_EXT_texture_buffer
-  GL_EXT_texture_compression_s3tc_srgb
-  GL_EXT_texture_format_sRGB_override
-  GL_EXT_texture_mirror_clamp_to_edge
-  GL_EXT_texture_query_lod
-  GL_EXT_texture_shadow_lod
-  GL_FJ_shader_binary_GCCSO
-  GL_IMG_bindless_texture
-  GL_IMG_framebuffer_downsample
-  GL_IMG_multisampled_render_to_texture
-  GL_IMG_program_binary
-  GL_IMG_read_format
-  GL_IMG_shader_binary
-  GL_IMG_texture_compression_pvrtc
-  GL_IMG_texture_compression_pvrtc2
-  GL_IMG_texture_env_enhanced_fixed_function
-  GL_IMG_texture_filter_cubic
-  GL_INTEL_blackhole_render
-  GL_INTEL_shader_integer_functions2
-  GL_KHR_shader_subgroup
-  GL_MESA_framebuffer_flip_y
-  GL_MESA_program_binary_formats
-  GL_MESA_tile_raster_order
-  GL_NVX_gpu_multicast2
-  GL_NVX_progress_fence
-  GL_NV_compute_shader_derivatives
-  GL_NV_conservative_raster_pre_snap
-  GL_NV_conservative_raster_underestimation
-  GL_NV_depth_nonlinear
-  GL_NV_fragment_shader_barycentric
-  GL_NV_memory_attachment
-  GL_NV_mesh_shader
-  GL_NV_query_resource_tag
-  GL_NV_read_buffer
-  GL_NV_read_buffer_front
-  GL_NV_representative_fragment_test
-  GL_NV_scissor_exclusive
-  GL_NV_shader_subgroup_partitioned
-  GL_NV_shader_texture_footprint 
-  GL_NV_shading_rate_image
-  GL_NV_vdpau_interop2
-  GL_OES_EGL_image
-  GL_OES_EGL_image_external
-  GL_OES_EGL_image_external_essl3
-  GL_OES_blend_equation_separate
-  GL_OES_blend_func_separate
-  GL_OES_blend_subtract
-  GL_OES_compressed_ETC1_RGB8_texture
-  GL_OES_compressed_paletted_texture
-  GL_OES_copy_image
-  GL_OES_depth24
-  GL_OES_depth32
-  GL_OES_depth_texture
-  GL_OES_depth_texture_cube_map
-  GL_OES_draw_buffers_indexed
-  GL_OES_draw_texture
-  GL_OES_element_index_uint
-  GL_OES_extended_matrix_palette
-  GL_OES_fbo_render_mipmap
-  GL_OES_fragment_precision_high
-  GL_OES_framebuffer_object
-  GL_OES_geometry_point_size
-  GL_OES_geometry_shader
-  GL_OES_get_program_binary
-  GL_OES_gpu_shader5
-  GL_OES_mapbuffer
-  GL_OES_matrix_get
-  GL_OES_matrix_palette
-  GL_OES_packed_depth_stencil
-  GL_OES_point_size_array
-  GL_OES_point_sprite
-  GL_OES_read_format
-  GL_OES_required_internalformat
-  GL_OES_rgb8_rgba8
-  GL_OES_sample_shading
-  GL_OES_sample_variables
-  GL_OES_shader_image_atomic
-  GL_OES_shader_io_blocks
-  GL_OES_shader_multisample_interpolation
-  GL_OES_single_precision
-  GL_OES_standard_derivatives
-  GL_OES_stencil1
-  GL_OES_stencil4
-  GL_OES_stencil8
-  GL_OES_surfaceless_context
-  GL_OES_tessellation_point_size
-  GL_OES_tessellation_shader
-  GL_OES_texture_3D
-  GL_OES_texture_border_clamp
-  GL_OES_texture_buffer
-  GL_OES_texture_compression_astc
-  GL_OES_texture_cube_map
-  GL_OES_texture_cube_map_array
-  GL_OES_texture_env_crossbar
-  GL_OES_texture_mirrored_repeat
-  GL_OES_texture_npot
-  GL_OES_texture_stencil8
-  GL_OES_texture_storage_multisample_2d_array
-  GL_OES_texture_view
-  GL_OES_vertex_array_object
-  GL_OES_vertex_half_float
-  GL_OES_vertex_type_10_10_10_2
-  GL_QCOM_YUV_texture_gather
-  GL_QCOM_shader_framebuffer_fetch_rate
-  GL_QCOM_texture_foveated
-  GL_QCOM_texture_foveated_subsampled_layout
-  GL_VIV_shader_binary
-  EGL_ANDROID_GLES_layers
-  EGL_ANDROID_get_frame_timestamps
-  EGL_ANDROID_get_native_client_buffer
-  EGL_ARM_image_format
-  EGL_EXT_bind_to_front
-  EGL_EXT_client_sync
-  EGL_EXT_compositor
-  EGL_EXT_gl_colorspace_display_p3
-  EGL_EXT_gl_colorspace_display_p3_linear
-  EGL_EXT_gl_colorspace_display_p3_passthrough
-  EGL_EXT_gl_colorspace_scrgb
-  EGL_EXT_image_gl_colorspace
-  EGL_EXT_image_implicit_sync_control
-  EGL_EXT_surface_CTA861_3_metadata
-  EGL_EXT_sync_reuse
-  EGL_KHR_display_reference
-  EGL_MESA_query_driver
-  EGL_NV_context_priority_realtime
-  EGL_NV_quadruple_buffer
-  EGL_NV_stream_dma
-  EGL_NV_stream_flush
-  EGL_NV_stream_origin
-  EGL_NV_triple_buffer
-  EGL_WL_bind_wayland_display
-  EGL_WL_create_wayland_buffer_from_image
-  GLX_EXT_context_priority
-  GLX_EXT_no_config_context
-  GLX_NV_multigpu_context
-  WGL_NV_multigpu_context
 
 
- 2.1.0 [07-31-17]
-  Enhancements:
-  OpenGL 4.6 support added
-  Improved Mac OSX build support
-  Improved cmake build support
 
 
-  Bug fixes:
-  Resolved crash when glXGetCurrentDisplay() is NULL
-  CMake: only install PDB files with MSVC
-  wglGetProcAddress crash with NOGDI defined 
-  Mac: using -Os rather than -O2
 
 
-  New extensions:
-  GL_AMD_gpu_shader_half_float
-  GL_AMD_shader_ballot
-  GL_ARB_gl_spirv
-  GL_EGL_KHR_context_flush_control
-  GL_INTEL_conservative_rasterization
-  GL_MESA_shader_integer_functions
-  GL_NVX_blend_equation_advanced_multi_draw_buffers
-  GL_NV_gpu_multicast
-  EGL_ARM_implicit_external_sync
-  EGL_EXT_gl_colorspace_bt2020_linear
-  EGL_EXT_gl_colorspace_bt2020_pq
-  EGL_EXT_gl_colorspace_scrgb_linear
-  EGL_EXT_image_dma_buf_import_modifiers
-  EGL_EXT_pixel_format_float
-  EGL_EXT_surface_SMPTE2086_metadata
-  EGL_KHR_context_flush_control
-  EGL_KHR_no_config_context
-  EGL_KHR_stream_attrib
-  EGL_MESA_platform_surfaceless
-  EGL_NV_stream_cross_display
-  EGL_NV_stream_cross_object
-  EGL_NV_stream_cross_partition
-  EGL_NV_stream_cross_process
-  EGL_NV_stream_cross_system
-  EGL_NV_stream_fifo_next
-  EGL_NV_stream_fifo_synchronous
-  EGL_NV_stream_frame_limits
-  EGL_NV_stream_remote
-  EGL_NV_stream_reset
-  EGL_NV_stream_socket
-  EGL_NV_stream_socket_inet
-  EGL_NV_stream_socket_unix
-  WGL_EXT_colorspace
 
 
- 2.0.0 [07-24-16]
-  Enhancements:
-  Forward context support added
-  OSMesa support added
-  EGL support added
-  MX support discontinued
-  Improved cmake build support
 
 
-  New extensions:
-  GL_AMD_shader_explicit_vertex_parameter
-  GL_ARB_gl_spirv
-  GL_EGL_NV_robustness_video_memory_purge
-  GL_EXT_window_rectangles
-  GL_INTEL_conservative_rasterization
-  GL_KHR_texture_compression_astc_sliced_3d
-  GL_MESA_shader_integer_functions
-  GL_NVX_blend_equation_advanced_multi_draw_buffers
-  GL_NVX_linked_gpu_multicast
-  GL_NV_clip_space_w_scaling
-  GL_NV_command_list
-  GL_NV_conservative_raster_pre_snap_triangles
-  GL_NV_draw_vulkan_image
-  GL_NV_gpu_multicast
-  GL_NV_robustness_video_memory_purge
-  GL_NV_shader_atomic_float64
-  GL_NV_stereo_view_rendering
-  GL_NV_viewport_swizzle
-  GLX_EXT_libglvnd
-  GLX_NV_robustness_video_memory_purge
 
 
- 1.13.0 [08-10-15]
-  Enhancements:
-  glxewInit, wglewInit
-  glewinfo adds support for -version, -profile core|compatibility and -flag debug|forward parameters
-  Improved cmake build support
 
 
-  New extensions:
-  GL_ARB_ES3_2_compatibility
-  GL_ARB_fragment_shader_interlock
-  GL_ARB_gpu_shader_int64
-  GL_ARB_parallel_shader_compile
-  GL_ARB_post_depth_coverage
-  GL_ARB_sample_locations
-  GL_ARB_shader_atomic_counter_ops
-  GL_ARB_shader_ballot
-  GL_ARB_shader_clock
-  GL_ARB_shader_viewport_layer_array
-  GL_ARB_sparse_texture2
-  GL_ARB_sparse_texture_clamp
-  GL_ARB_texture_filter_minmax
-  GL_INTEL_framebuffer_CMAA
-  GL_KHR_no_error
-  GL_NV_conservative_raster_dilate
-  GL_OVR_multiview
-  GL_OVR_multiview2
 
-  Bug fixes
 
- 1.12.0 [01-26-15]
-  New extensions:
-  GL_EXT_polygon_offset_clamp
-  GL_EXT_post_depth_coverage
-  GL_EXT_raster_multisample
-  GL_EXT_sparse_texture2
-  GL_EXT_texture_filter_minmax
-  GL_NV_conservative_raster
-  GL_NV_fill_rectangle
-  GL_NV_fragment_coverage_to_color
-  GL_NV_fragment_shader_interlock
-  GL_NV_framebuffer_mixed_samples
-  GL_NV_geometry_shader_passthrough
-  GL_NV_internalformat_sample_query
-  GL_NV_sample_locations
-  GL_NV_sample_mask_override_coverage
-  GL_NV_shader_atomic_fp16_vector
-  GL_NV_uniform_buffer_unified_memory
-  GL_NV_viewport_array2
 
-  Bug fixes
 
- 1.11.0 [08-11-14]
-  New features:
-  New extensions:
-  GL_AMD_gcn_shader
-  GL_AMD_gpu_shader_int64
-  GL_AMD_occlusion_query_event
-  GL_AMD_shader_atomic_counter_ops
-  GL_AMD_shader_stencil_value_export
-  GL_AMD_transform_feedback4
-  GL_ARB_ES3_1_compatibility
-  GL_ARB_clip_control
-  GL_ARB_conditional_render_inverted
-  GL_ARB_cull_distance
-  GL_ARB_derivative_control
-  GL_ARB_direct_state_access
-  GL_ARB_get_texture_sub_image
-  GL_ARB_pipeline_statistics_query
-  GL_ARB_shader_texture_image_samples
-  GL_ARB_sparse_buffer
-  GL_ARB_texture_barrier
-  GL_ARB_transform_feedback_overflow_query
-  GL_EXT_debug_label
-  GL_EXT_shader_image_load_formatted
-  GL_EXT_shader_integer_mix
-  GL_INTEL_fragment_shader_ordering
-  GL_INTEL_performance_query
-  GL_KHR_blend_equation_advanced
-  GL_KHR_blend_equation_advanced_coherent
-  GL_KHR_context_flush_control
-  GL_KHR_robust_buffer_access_behavior
-  GL_KHR_robustness
-  GL_KHR_texture_compression_astc_hdr
-  GL_NV_bindless_multi_draw_indirect_count
-  GL_NV_shader_atomic_int64
-  GL_NV_shader_thread_group
-  GL_NV_shader_thread_shuffle
-  GL_REGAL_proc_address
-  GLX_ARB_context_flush_control
-  GLX_EXT_stereo_tree
-  GLX_MESA_query_renderer
-  GLX_NV_copy_buffer
-  GLX_NV_delay_before_swap
-  WGL_ARB_context_flush_control
-  WGL_NV_delay_before_swap
 
-  Bug fixes
 
- 1.10.0 [07-22-13]
-  New features:
-  New extensions:
-  GL_AMD_interleaved_elements
-  GL_AMD_shader_trinary_minmax
-  GL_AMD_sparse_texture
-  GL_ANGLE_depth_texture
-  GL_ANGLE_framebuffer_blit
-  GL_ANGLE_framebuffer_multisample
-  GL_ANGLE_instanced_arrays
-  GL_ANGLE_pack_reverse_row_order
-  GL_ANGLE_program_binary
-  GL_ANGLE_texture_compression_dxt1
-  GL_ANGLE_texture_compression_dxt3
-  GL_ANGLE_texture_compression_dxt5
-  GL_ANGLE_texture_usage
-  GL_ANGLE_timer_query
-  GL_ANGLE_translated_shader_source
-  GL_ARB_bindless_texture
-  GL_ARB_buffer_storage
-  GL_ARB_clear_texture
-  GL_ARB_compute_variable_group_size
-  GL_ARB_enhanced_layouts
-  GL_ARB_indirect_parameters
-  GL_ARB_multi_bind
-  GL_ARB_query_buffer_object
-  GL_ARB_seamless_cubemap_per_texture
-  GL_ARB_shader_draw_parameters
-  GL_ARB_shader_group_vote
-  GL_ARB_sparse_texture
-  GL_ARB_texture_mirror_clamp_to_edge
-  GL_ARB_texture_stencil8
-  GL_ARB_vertex_type_10f_11f_11f_rev
-  GL_INTEL_map_texture
-  GL_NVX_conditional_render
-  GL_NV_bindless_multi_draw_indirect
-  GL_NV_blend_equation_advanced
-  GL_NV_compute_program5
-  GL_NV_deep_texture3D
-  GL_NV_draw_texture
-  GL_NV_shader_atomic_counters
-  GL_NV_shader_storage_buffer_object
-  GL_REGAL_ES1_0_compatibility
-  GL_REGAL_ES1_1_compatibility
-  GL_REGAL_enable
-  GLX_EXT_buffer_age
-  WGL_ARB_robustness_application_isolation
-  WGL_ARB_robustness_share_group_isolation
 
-  Bug fixes
 
- 1.9.0 [08-06-12]
-  New features:
-  New extensions:
-  GL_ARB_ES3_compatibility
-  GL_ARB_clear_buffer_object
-  GL_ARB_compute_shader
-  GL_ARB_copy_image
-  GL_ARB_explicit_uniform_location
-  GL_ARB_fragment_layer_viewport
-  GL_ARB_framebuffer_no_attachments
-  GL_ARB_internalformat_query2
-  GL_ARB_multi_draw_indirect
-  GL_ARB_program_interface_query
-  GL_ARB_robust_buffer_access_behavior
-  GL_ARB_robustness_application_isolation
-  GL_ARB_robustness_share_group_isolation
-  GL_ARB_shader_image_size
-  GL_ARB_shader_storage_buffer_object
-  GL_ARB_stencil_texturing
-  GL_ARB_texture_buffer_range
-  GL_ARB_texture_query_levels
-  GL_ARB_texture_storage_multisample
-  GL_ARB_texture_view
-  GL_ARB_vertex_attrib_binding
-  GL_EXT_debug_marker
-  GL_KHR_debug
-  GL_REGAL_error_string
-  GL_REGAL_extension_query
-  GL_REGAL_log
-  GLX_ARB_robustness_application_isolation
-  GLX_ARB_robustness_share_group_isolation
-  GLX_EXT_create_context_es_profile
-  WGL_EXT_create_context_es_profile
 
-  Bug fixes:
-  Not using GLU library for Makefile builds.
 
 
- 1.8.0 [07-17-12]
-  New extensions:
-  GL_AMD_pinned_memory
-  GL_AMD_query_buffer_object
-  GL_AMD_stencil_operation_extended
-  GL_AMD_vertex_shader_layer
-  GL_AMD_vertex_shader_viewport_index
-  GL_NV_bindless_texture
-  GL_NV_shader_atomic_float
-  GLX_EXT_swap_control_tear
-  WGL_EXT_swap_control_tear
-  WGL_NV_DX_interop2
 
-  Bug fixes:
-  MS Visual Studio 2010 projects added
-  GLX_NV_video_out replaces GLX_NV_video_output
-  ANSI C prototype for glewInit
-  Improved CentOS build support
-  Improved GL_ARB_gpu_shader_fp64 support
-  ARB_texture_compression_bptc and ARB_copy_buffer constants
-  Linux needs to define GLEW_STATIC for static library builds
-  Custom code generation problem resolved
-  GLEWAPIENTRY added to glew.h for calling convention customization
-  Correction for glPathStencilDepthOffsetNV
-  Resolve OSX gcc warnings
-  Added build support for NetBSD
 
 
- 1.7.0 [08-26-11]
-  New features:
-  New extensions:
-  GL_AMD_multi_draw_indirect
-  GL_ARB_base_instance
-  GL_ARB_compressed_texture_pixel_storage
-  GL_ARB_conservative_depth
-  GL_ARB_internalformat_query
-  GL_ARB_map_buffer_alignment
-  GL_ARB_shader_atomic_counters
-  GL_ARB_shader_image_load_store
-  GL_ARB_shading_language_420pack
-  GL_ARB_shading_language_packing
-  GL_ARB_texture_storage
-  GL_ARB_transform_feedback_instanced
-  GL_EXT_framebuffer_multisample_blit_scaled
-  GL_NV_path_rendering
-  GL_NV_path_rendering
-  GLX_MESA_swap_control
 
-  Bug fixes:
-  const qualifiers for GL 1.4 MultiDrawArrays, MultiDrawElements
-  Add glGetGraphicsResetStatusARB to GL_ARB_robustness
-  Remove EXT suffix from GL_KTX_buffer_region entry points
-  Solaris needs inttypes.h
-  Add ERROR_INVALID_VERSION_ARB and ERROR_INVALID_PROFILE_ARB to WGL_ARB_create_context
-  Add GLX_MESA_swap_control
-  Set -install_name for OSX
-  Add 64-bit darwin build option (SYSTEM=darwin_x86-64)
-  Add GL_NV_path_rendering
 
 
- 1.6.0 [04-27-11]
-  New extensions:
-  GL_AMD_blend_minmax_factor
-  GL_AMD_sample_positions
-  GL_EXT_x11_sync_object
-  GL_NV_texture_multisample
-  GL_NV_video_capture
-  GLX_NV_video_capture
-  WGL_NV_DX_interop
-  WGL_NV_video_capture
 
-  Bug fixes:
-  Define GLEW_NO_GLU for no glu dependency.
-  mx suffix for GLEW MX libraries, build both libraries by default.
-  Cygwin build improvements
-  Soname of GLEWmx shared libraries
-  Query GL extension string only once
-  GLX_OML_sync_control no longer requires C99
-  glDraw*InstancedARB moved from GL_ARB_draw_instanced to GL_ARB_instanced_arrays
-  glFramebufferTextureLayerEXT moved from GL_EXT_geometry_shader4 to GL_EXT_texture_array
-  Fixes for BSD build
 
 
- 1.5.8 [01-31-11]
-  New extensions:
-  GL_AMD_depth_clamp_separate
-  GL_EXT_texture_sRGB_decode
 
-  Bug fixes:
-  Borland C++ fix for __int64
-  GL_DOUBLE_MATNxM enumerants for OpenGL 4.0
-  Correction to glGetTransformFeedbackVarying
-  Correction to glSecondaryColorPointer
-  Corrections to glGetVertexAttribPointerv and glGetShaderSource
-  Switched code repository from svn to git
 
 
- 1.5.7 [11-03-10]
-  New extension:
-  Bug fixes:
-  Improved mingw32 build support
-  Improved cygwin build support
-  glGetPointervEXT fix
-  Add GLEW_VERSION_1_2_1
 
 
- 1.5.6 [09-07-10]
-  New features:
-  New extensions:
-  GL_ARB_ES2_compatibility
-  GL_ARB_cl_event
-  GL_ARB_debug_output
-  GL_ARB_get_program_binary
-  GL_ARB_robustness
-  GL_ARB_separate_shader_objects
-  GL_ARB_shader_precision
-  GL_ARB_shader_stencil_export
-  GL_ARB_vertex_attrib_64bit
-  GL_ARB_viewport_array
-  GLX_ARB_create_context_robustness
-  GLX_EXT_create_context_es2_profile
-  WGL_ARB_create_context_robustness
-  WGL_EXT_create_context_es2_profile
 
 
- 1.5.5 [07-13-10]
-  New extensions:
-  GL_AMD_debug_output
-  GL_AMD_name_gen_delete
-  GL_AMD_transform_feedback3_lines_triangles
-  GL_NV_multisample_coverage
-  GL_NV_vdpau_interop
-  GLX_AMD_gpu_association
-  GLX_NV_multisample_coverage
-  WGL_NV_multisample_coverage
 
-  Bug fixes:
-  Compilation issue with GLX_SGI_video_sync
-  OpenGL 4.0 double-precision uniform functions added
-  Constness of glPointParameterfvARB and glPointParameterfvEXT
-  Added glVertexAttribDivisor
-  Compilation issue with Nvidia GLX headers
 
 
- 1.5.4 [04-21-10]
-  New features:
-  Support for OpenGL 3.3
-  Support for OpenGL 4.0
 
-  New extensions:
-  GL_AMD_conservative_depth
-  GL_ARB_blend_func_extended
-  GL_ARB_draw_indirect
-  GL_ARB_explicit_attrib_location
-  GL_ARB_gpu_shader5
-  GL_ARB_gpu_shader_fp64
-  GL_ARB_occlusion_query2
-  GL_ARB_sampler_objects
-  GL_ARB_shader_bit_encoding
-  GL_ARB_shader_subroutine
-  GL_ARB_shading_language_include
-  GL_ARB_tessellation_shader
-  GL_ARB_texture_buffer_object_rgb32
-  GL_ARB_texture_compression_bptc
-  GL_ARB_texture_rgb10_a2ui
-  GL_ARB_texture_swizzle
-  GL_ARB_timer_query
-  GL_ARB_transform_feedback2
-  GL_ARB_transform_feedback3
-  GL_ARB_vertex_type_2_10_10_10_rev
-  GL_EXT_shader_image_load_store
-  GL_EXT_vertex_attrib_64bit
-  GL_NV_gpu_program5
-  GL_NV_gpu_program_fp64
-  GL_NV_gpu_shader5
-  GL_NV_tessellation_program5
-  GL_NV_vertex_attrib_integer_64bit
-  GLX_ARB_vertex_buffer_object
 
-  Bug fixes:
-  Parameter constness fix for glPointParameteriv and glPointParameterfv
 
 
- 1.5.3 [02-28-10]
-  New extensions:
-  GLX_INTEL_swap_event
-  GL_AMD_seamless_cubemap_per_texture
-  GL_AMD_shader_stencil_export
 
-  Bug fixes:
-  Correct version detection for GL 3.1 and 3.2
-  Missing 3.1 enumerants
-  Add glew.pc
 
 
- 1.5.2 [12-31-09]
-  New features:
-  Support for OpenGL 3.1
-  Support for OpenGL 3.2
 
-  New extensions:
-  GL_AMD_draw_buffers_blend
-  GL_AMD_performance_monitor
-  GL_AMD_texture_texture4
-  GL_AMD_vertex_shader_tessellator
-  GL_APPLE_aux_depth_stencil
-  GL_APPLE_object_purgeable
-  GL_APPLE_rgb_422
-  GL_APPLE_row_bytes
-  GL_APPLE_vertex_program_evaluators
-  GL_ARB_compatibility
-  GL_ARB_copy_buffer
-  GL_ARB_depth_clamp
-  GL_ARB_draw_buffers_blend
-  GL_ARB_draw_elements_base_vertex
-  GL_ARB_fragment_coord_conventions
-  GL_ARB_provoking_vertex
-  GL_ARB_sample_shading
-  GL_ARB_seamless_cube_map
-  GL_ARB_shader_texture_lod
-  GL_ARB_sync
-  GL_ARB_texture_cube_map_array
-  GL_ARB_texture_gather
-  GL_ARB_texture_multisample
-  GL_ARB_texture_query_lod
-  GL_ARB_uniform_buffer_object
-  GL_ARB_vertex_array_bgra
-  GL_ATI_meminfo
-  GL_EXT_provoking_vertex
-  GL_EXT_separate_shader_objects
-  GL_EXT_texture_snorm
-  GL_NV_copy_image
-  GL_NV_parameter_buffer_object2
-  GL_NV_shader_buffer_load
-  GL_NV_texture_barrier
-  GL_NV_transform_feedback2
-  GL_NV_vertex_buffer_unified_memory
-  WGL_AMD_gpu_association
-  WGL_ARB_create_context_profile
-  WGL_NV_copy_image
-  GLX_ARB_create_context_profile
-  GLX_EXT_swap_control
-  GLX_NV_copy_image
 
-  Bug fixes:
-  DOS line endings for windows .zip archives only.
-  glTransformFeedbackVaryings arguments.
-  Resource leak in glewinfo and visualinfo tools.
-  WIN32_LEAN_AND_MEAN preprocessor pollution.
-  Fixed version detection for GLEW_VERSION_2_1 and GLEW_VERSION_3_0.
-  MesaGLUT glut.h GLAPIENTRY dependency.
-  glFramebufferTextureLayer correction.
-  OSX compiler warnings resolved.
-  Cygwin linking to opengl32 by default, rather than X11 OpenGL.
-  SnowLeopard (OSX 10.6) gl.h detection.
-  Use $(STRIP) consistently.
 
 
- 1.5.1 [11-03-08]
-  New features:
-  New extensions:
-  GL_ARB_depth_buffer_float
-  GL_ARB_draw_instance,
-  GL_ARB_framebuffer_object
-  GL_ARB_framebuffer_sRGB
-  GL_ARB_geometry_shader4
-  GL_ARB_half_float_pixel
-  GL_ARB_half_float_vertex
-  GL_ARB_instanced_arrays
-  GL_ARB_map_buffer_range
-  GL_ARB_texture_buffer_object
-  GL_ARB_texture_compression_rgtc
-  GL_ARB_vertex_array_object
-  GL_EXT_direct_state_access
-  GL_EXT_texture_swizzle
-  GL_EXT_transform_feedback
-  GL_EXT_vertex_array_bgra
-  GL_NV_conditional_render
-  GL_NV_explicit_multisample
-  GL_NV_present_video
-  GL_SGIS_point_line_texgen
-  GL_SGIX_convolution_accuracy
-  WGL_ARB_create_context
-  WGL_ARB_framebuffer_sRGB
-  WGL_NV_present_video
-  WGL_NV_swap_group
-  WGL_NV_video_output
-  GLX_ARB_create_context
-  GLX_ARB_framebuffer_sRGB
-  GLX_NV_present_video
-  GLX_NV_swap_group
-  GLX_NV_video_output
 
-  Bug fixes:
-  Licensing issues with documentation
-  Problems with long long and _MSC_VER on MINGW
-  Incorrect parameter for glGetUniformLocation
-  glewGetExtension fails on last entry
-  Incomplete GL_NV_texture_shader tokens
-  Scripting problems on Cygwin
-  Incorrect definition for GLint on OS X
 
 
- 1.5.0 [12-27-07]
-  New features:
-  Licensing change (BSD, Mesa 3-D, Khronos)
-  Switch to using registry on www.opengl.org
-  Support for major and minor version strings
 
-  New extensions:
-  GL_APPLE_flush_buffer_range
-  GL_GREMEDY_frame_terminator
-  GLX_EXT_texture_from_pixmap
 
-  Bug fixes:
-  Incorrect 64-bit type definitions
-  Do not strip static library on install
-  Missing tokens in GL_ATI_fragment_shader and WGL_{ARB,EXT}_make_current_read
-  Missing tokens in GL_VERSION_2_1
-  Missing functions in GL_VERSION_1_4
-  Incorrect parameter type for glXCopyContext
 
 
- 1.4.0 [04-27-07]
-  New features:
-  Extension variables are declared const to avoid possible
corruption of their values
 
-  New extensions:
-  GL_NV_depth_range_unclamped
 
-  Bug fixes:
-  Incorrect tokens in GL_NV_transform_feedback and GL_NV_framebuffer_multisample_coverage
-  Incorrect function names in GL_EXT_gpu_program_parameters
-  Missing tokens in GL_EXT_framebuffer_multisample
-  GLEW_MX initialization problem for WGL_{ARB,EXT}_extensions_string
 
 
- 1.3.6 [03-04-07]
-  New extensions:
-  GL_ATI_shader_texture_lod
-  GL_EXT_gpu_program_parameters
-  GL_NV_geometry_shader4
-  WGL_NV_gpu_affinity
-  GLX_SGIX_hyperpipe
 
-  Bug fixes:
-  Missing include guards in glxew.h
-  Makefile and install problems for Cygwin builds
-  Install problem for Linux AMD64 builds
-  Incorrect token in GL_ATI_texture_compression_3dc
-  Missing tokens from GL_ATIX_point_sprites
 
 
- 1.3.5 [11-21-06]
-  New features:
-  Support for core OpenGL 2.1
-  Debug support for glewIsSupported
 
-  New extensions:
-  GL_EXT_bindable_uniform
-  GL_EXT_draw_buffers2
-  GL_EXT_draw_instanced
-  GL_EXT_framebuffer_sRGB
-  GL_EXT_geometry_shader4
-  GL_EXT_gpu_shader4
-  GL_EXT_packed_float
-  GL_EXT_texture_array
-  GL_EXT_texture_buffer_object
-  GL_EXT_texture_compression_latc
-  GL_EXT_texture_compression_rgtc
-  GL_EXT_texture_integer
-  GL_EXT_texture_shared_exponent
-  GL_EXT_timer_query
-  GL_NV_depth_buffer_float
-  GL_NV_fragment_program4
-  GL_NV_framebuffer_multisample_coverage
-  GL_NV_geometry_program4
-  GL_NV_gpu_program4
-  GL_NV_parameter_buffer_object
-  GL_NV_transform_feedback
-  GL_NV_vertex_program4
-  GL_OES_byte_coordinates
-  GL_OES_compressed_paletted_texture
-  GL_OES_read_format
-  GL_OES_single_precision
-  WGL_EXT_pixel_format_packed_float
-  WGL_EXT_framebuffer_sRGB
-  GLX_EXT_fbconfig_packed_float
-  GLX_EXT_framebuffer_sRGB
 
-  Bug fixes:
-  Wrong GLXContext definition on Solaris
-  Makefile problem for parallel builds
 
 
- 1.3.4 [03-04-06]
-  New extensions:
-  GL_EXT_framebuffer_blit
-  GL_EXT_framebuffer_multisample
-  GL_EXT_packed_depth_stencil
-  GL_MESAX_texture_stack
-  WGL_3DL_stereo_control
 
 
-  Bug fixes:
-  glBlendEquation missing from GL_ARB_imaging
-  Wrong APIENTRY definition for Cygwin
-  Incorrect OS X OpenGL types
-  Unix 64-bit installation patch
 
 
- 1.3.3 [05-16-05]
-  New feature:
-  Code generation option to split source into multiple files
 
 
-  Bug fixes:
-  OpenGL 2.0 core initialization problems
-  Wrong value for token GL_SHADER_TYPE
-  Missing tokens in GL_ATI_fragment_shader
-  Missing entry points in GL_ARB_transpose_matrix
 
 
- 1.3.2 [03-16-05]
-  New extension:
-  Bug fixes:
-  Missing OpenGL 2.0 entry points
-  Missing tokens in GL_SGIX_shadow
-  MinGW makefile problem
-  Check for incorrect OpenGL version string on SiS hardware
-  Documentation update to meet the HTML 4.01 Transitional specification
 
 
- 1.3.1 [02-02-05]
-  New features:
-  Consistent Unix and Windows versioning
 
-  New extensions:
-  GL_EXT_framebuffer_object
-  GL_ARB_pixel_buffer_object
 
-  Bug fixes:
-  Missing OpenGL 2.0 tokens
-  Incorrect typedefs (GLhandleARB and GLhalf)
-  Borland compiler problems
 
 
- 1.3.0 [01-04-05]
-  New features:
-  Support for core OpenGL 2.0
-  glewIsSupported provides efficient string-based extension checks
-  Custom code generation from a list of extensions
-  Makefile changes
 
-  New extensions:
-  WGL_ATI_render_texture_rectangle
 
-  Bug fixes:
-  Incorrect function signature in OpenGL 1.5 core
 
 
- 1.2.5 [12-06-04]
-  New extensions:
- GL_ATI_texture_compression_3dc
- GL_EXT_Cg_shader
- GL_EXT_draw_range_elements
- GL_KTX_buffer_region
 
-  Bug fixes:
-  OpenGL version detection bug
-  Problems with wxWindows and MinGW compilation
-  visualinfo compilation problem with GLEW_MX specified
-  Wrong token name in OpenGL 1.5 core
 
-  Support for FreeBSD
 
- 1.2.4 [09-06-04]
-  Added ARB_draw_buffers and ARB_texture_rectangle
-  Fixed bug in ARB_shader_objects
-  Replaced wglinfo with visualinfo
 
- 1.2.3 [06-10-04]
-  Added GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_vertex_program2_option, GL_NV_vertex_program3
-  Bug fix in GL_ARB_vertex_blend
 
- 1.2.2 [05-08-04]
-  Added GL_EXT_pixel_buffer_object, removed GL_NV_element_array
-  Fixed GLEW_MX problems
-  Bug fix in GL_EXT_texture_rectangle and wglinfo
 
- 1.2.1 [03-18-04]
-  Bug fix in OpenGL version query (early release of 1.2.0 contained this bug)
-  Bug fix in GL_ARB_shader_objects and temporary bug fix in GL_ARB_vertex_shader
-  Added flags on GDI support and multisampling to wglinfo
 
- 1.2.0 [02-19-04]
-  Added full OpenGL 1.5 support
-  Added support for multiple rendering contexts with different capabilities
-  Added command line flags to glewinfo for selecting displays and visuals
-  Added GLX_SGIS_multisample, GLX_SUN_video_resize, and GL_SUN_read_video_pixels
-  Added MinGW/MSYS support
-  Bug fixes in GL_ARB_shader_objects and the OS X build
 
- 1.1.4 [12-15-03]
-  Added GL_APPLE_float_pixels, GL_APPLE_texture_range,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GLX_ATI_pixel_format_float, and GLX_ATI_render_texture
-  Bug fixes in GL_ATI_map_object_buffer and GL_ATI_fragment_shader
 
- 1.1.3 [10-28-03]
-  Added Solaris and Darwin support
-  Added GL_ARB_fragment_shader, GL_ARB_shader_objects, and GL_ARB_vertex_shader
-  Fixed bug in GL_WIN_swap_hint
-  Removed glewinfo's dependency on GLUT
 
- 1.1.2 [09-15-03]
-  Removed dependency on WGL_{ARB,EXT}_extensions_string to make GLEW run on Matrox cards
-  Added glewGetString for querying the GLEW version string
 
- 1.1.1 [08-11-03]
-  Added GLX_NV_float_buffer, GL_ARB_shading_language_100, and GL_ARB_texture_non_power_of_two
-  Fixed bug in GL_ARB_vertex_buffer_object
-  Minor updates in documentation
 
- 1.1.0 [07-08-03]
-  Added automatic code generation
-  Added almost every extension in the registry
-  Added separate namespace
-  Added Irix support
-  Updated documentation
 
- 1.0.7 [06-29-03]
-  Added GL_EXT_depth_bounds_test
-  Fixed typos
 
- 1.0.6 [05-05-03]
-  Added ARB_vertex_buffer_object and NV_half_float
-  Updated wglinfo
-  Temporary Linux bug fixes (problems with SDL and MESA)
 
- 1.0.5 [02-17-03]
-  Bug fixes
-  Added wglinfo
-  Updated documentation
 
- 1.0.4 [02-02-03]
-  Added NV_texture_expand_normal
-  Added mingw support
-  Updated documentation
 
- 1.0.3 [01-09-03]
-  Cleaned up ATI extensions
-  Changed function prototypes to match glext.h
-  Added EXT_texture3D
-  Fixed typos in ATI_vertex_attrib_array_object and ATI_draw_buffers
 
- 1.0.2 [12-21-02]
-  Added list of supported extensions to documentation
-  Added NV_half_float and NV_texgen_emboss
 
- 1.0.1 [12-17-02]
-  Bug fixes
-  Added glewGetExtension