#ifndef GX_BUFFER_HPP #define GX_BUFFER_HPP #include "gx/buffer/CGxBuf.hpp" #include "gx/buffer/CGxPool.hpp" #include "gx/buffer/Types.hpp" #include class CGxBuf; class CGxPool; struct VertexBufDesc { CGxVertexAttrib* attribs; uint32_t attribCount; uint32_t size; uint32_t mask; }; namespace Buffer { extern VertexBufDesc s_vertexBufDesc[GxVertexBufferFormats_Last]; extern int32_t s_vertexBufOffset[GxVertexBufferFormats_Last][GxVAs_Last]; } uint32_t GxVertexAttribOffset(EGxVertexBufferFormat, EGxVertexAttrib); CGxBuf* GxBufCreate(CGxPool*, uint32_t, uint32_t, uint32_t); char* GxBufLock(CGxBuf* buf); void GxBufUnlock(CGxBuf*, uint32_t); CGxPool* GxPoolCreate(EGxPoolTarget, EGxPoolUsage, uint32_t, EGxPoolHintBits, char*); void GxPrimIndexPtr(CGxBuf*); void GxPrimVertexPtr(CGxBuf*, EGxVertexBufferFormat); #endif