#ifndef GX_GLL_GL_COMMAND_H #define GX_GLL_GL_COMMAND_H #include "gx/gll/GLMipmap.h" class GLDevice; class GLCommand { public: // Virtual member functions virtual void Execute(GLDevice*) = 0; }; class GLFlush : public GLCommand { public: // Virtual member functions virtual void Execute(GLDevice* device); }; class GLTexUnmap : public GLCommand { public: // Member variables GLTexture* m_Texture; GLMipmap* m_Mipmap; GLMipmap::MapParams* m_MapParams; // Virtual member functions virtual void Execute(GLDevice*); // Member functions GLTexUnmap(GLTexture*, GLMipmap*, GLMipmap::MapParams*); }; class GLTexDestroy : public GLCommand { public: // Member variables GLTexture* m_Texture; // Virtual member functions virtual void Execute(GLDevice* device); // Member functions GLTexDestroy(GLTexture* texture); }; #endif