#ifndef UI_LOAD_XML_HPP #define UI_LOAD_XML_HPP #include class CSimpleFontString; class CSimpleFrame; class CSimpleTexture; class CStatus; class XMLNode; class CImVector; int32_t LoadXML_Color(XMLNode* node, CImVector& color); int32_t LoadXML_Dimensions(XMLNode* node, float& x, float& y, CStatus* status); int32_t LoadXML_Insets(XMLNode* node, float& left, float& right, float& top, float& bottom, CStatus* status); CSimpleFontString* LoadXML_String(XMLNode* node, CSimpleFrame* frame, CStatus* status); CSimpleTexture* LoadXML_Texture(XMLNode* node, CSimpleFrame* frame, CStatus* status); int32_t LoadXML_Value(XMLNode* node, float& value, CStatus* status); #endif