#include "ui/ScriptFunctions.hpp" #include "ui/CSimpleButton.hpp" #include "ui/CSimpleCheckbox.hpp" #include "ui/CSimpleEditBox.hpp" #include "ui/CSimpleFont.hpp" #include "ui/CSimpleFontString.hpp" #include "ui/CSimpleFrame.hpp" #include "ui/CSimpleHTML.hpp" #include "ui/CSimpleModel.hpp" #include "ui/CSimpleModelFFX.hpp" #include "ui/CSimpleScrollFrame.hpp" #include "ui/CSimpleSlider.hpp" #include "ui/CSimpleTexture.hpp" #include "ui/FrameScript.hpp" void CharacterCreateRegisterScriptFunctions() { for (int32_t i = 0; i < NUM_SCRIPT_FUNCTIONS_CHAR_CREATE; ++i) { FrameScript_RegisterFunction( FrameScript::s_ScriptFunctions_CharCreate[i].name, FrameScript::s_ScriptFunctions_CharCreate[i].method ); } } void CharSelectRegisterScriptFunctions() { for (int32_t i = 0; i < NUM_SCRIPT_FUNCTIONS_CHAR_SELECT; ++i) { FrameScript_RegisterFunction( FrameScript::s_ScriptFunctions_CharSelect[i].name, FrameScript::s_ScriptFunctions_CharSelect[i].method ); } } void GlueScriptEventsRegisterFunctions() { for (int32_t i = 0; i < NUM_SCRIPT_FUNCTIONS_GLUE_SCRIPT_EVENTS; ++i) { FrameScript_RegisterFunction( FrameScript::s_ScriptFunctions_GlueScriptEvents[i].name, FrameScript::s_ScriptFunctions_GlueScriptEvents[i].method ); } } void RealmListRegisterScriptFunctions() { for (int32_t i = 0; i < NUM_SCRIPT_FUNCTIONS_REALM_LIST; ++i) { FrameScript_RegisterFunction( FrameScript::s_ScriptFunctions_RealmList[i].name, FrameScript::s_ScriptFunctions_RealmList[i].method ); } } void RegisterSimpleFrameScriptMethods() { for (int32_t i = 0; i < NUM_SCRIPT_FUNCTIONS_SIMPLE_FRAME; ++i) { FrameScript_RegisterFunction( FrameScript::s_ScriptFunctions_SimpleFrame[i].name, FrameScript::s_ScriptFunctions_SimpleFrame[i].method ); } // TODO // CSimpleAnim::CreateScriptMetaTable(); // CSimpleTranslationAnim::CreateScriptMetaTable(); // CSimpleRotationAnim::CreateScriptMetaTable(); // CSimpleScaleAnim::CreateScriptMetaTable(); // CSimpleControlPoint::CreateScriptMetaTable(); // CSimplePathAnim::CreateScriptMetaTable(); // CSimpleAlphaAnim::CreateScriptMetaTable(); // CSimpleAnimGroup::CreateScriptMetaTable(); CSimpleFont::CreateScriptMetaTable(); CSimpleTexture::CreateScriptMetaTable(); CSimpleFontString::CreateScriptMetaTable(); CSimpleFrame::CreateScriptMetaTable(); CSimpleButton::CreateScriptMetaTable(); CSimpleCheckbox::CreateScriptMetaTable(); CSimpleEditBox::CreateScriptMetaTable(); CSimpleHTML::CreateScriptMetaTable(); // TODO // CSimpleMessageFrame::CreateScriptMetaTable(); // CSimpleMessageScrollFrame::CreateScriptMetaTable(); CSimpleModel::CreateScriptMetaTable(); CSimpleModelFFX::CreateScriptMetaTable(); CSimpleScrollFrame::CreateScriptMetaTable(); CSimpleSlider::CreateScriptMetaTable(); // TODO // CSimpleStatusBar::CreateScriptMetaTable(); // CSimpleColorSelect::CreateScriptMetaTable(); // CSimpleMovieFrame::CreateScriptMetaTable(); } void SystemRegisterFunctions() { for (int32_t i = 0; i < NUM_SCRIPT_FUNCTIONS_SYSTEM; ++i) { FrameScript_RegisterFunction( FrameScript::s_ScriptFunctions_System[i].name, FrameScript::s_ScriptFunctions_System[i].method ); } }