#ifndef GAMEUI_GAME_SCRIPT_FUNCTIONS_HPP #define GAMEUI_GAME_SCRIPT_FUNCTIONS_HPP #include "ui/Types.hpp" #include struct lua_State; #define NUM_SCRIPT_FUNCTIONS_CAMERA 22 namespace GameScript { extern FrameScript_Method s_ScriptFunctions_Camera[NUM_SCRIPT_FUNCTIONS_CAMERA]; } // Utility void LoadScriptFunctions(); void CameraRegisterScriptFunctions(); #endif