#include "client/ClientRealmResponseAdapter.hpp" void AccountDataInitialize(bool a1) { // TODO } void ClientRealmResponseAdapter::HandleAuthResponse(RealmConnection* realmConnection, uint8_t authResult) { auto clientConnection = static_cast(realmConnection); // AUTH_WAIT_QUEUE if (authResult == 27) { clientConnection->AccountLogin_Queued(); } else { clientConnection->AccountLogin_Finish(authResult); } AccountDataInitialize(true); }