#ifndef UI_C_SIMPLE_MODEL_FFX_HPP #define UI_C_SIMPLE_MODEL_FFX_HPP #include "ui/CSimpleModel.hpp" class CSimpleFrame; class CSimpleModelFFX : public CSimpleModel { public: // Static variables static int32_t s_metatable; // Static functions static CSimpleFrame* Create(CSimpleFrame* parent); static void CreateScriptMetaTable(); static void RegisterScriptMethods(lua_State* L); static void Render(void* arg); // Virtual member functions virtual int32_t GetScriptMetaTable(); virtual void OnFrameRender(CRenderBatch* batch, uint32_t layer); // Member functions CSimpleModelFFX(CSimpleFrame* parent); }; #endif