#ifndef UI_C_SIMPLE_REGION_HPP #define UI_C_SIMPLE_REGION_HPP #include "ui/CScriptRegion.hpp" #include #include class CRenderBatch; class CSimpleRegion : public CScriptRegion { public: // Member variables uint32_t m_alphaCount = 4; uint8_t m_alpha[4]; uint32_t m_colorCount = 4; CImVector m_color[4]; TSLink m_regionLink; TSLink m_layerLink; int32_t m_drawlayer = 0; int32_t m_shown = 0; int32_t m_visible = 0; // Virtual member functions virtual ~CSimpleRegion(); virtual void OnColorChanged(bool a2); virtual void OnScreenSizeChanged() {}; virtual void Draw(CRenderBatch* batch) = 0; // Member functions CSimpleRegion(CSimpleFrame* frame, uint32_t drawlayer, int32_t show); void GetVertexColor(CImVector& color) const; void Hide(); void HideThis(); bool IsShown(); void OnRegionChanged(); void SetVertexColor(const CImVector& color); void SetFrame(CSimpleFrame* frame, uint32_t drawlayer, int32_t show); void Show(); void ShowThis(); }; #endif