// DO NOT EDIT: generated by whoa-autocode #include "db/rec/AnimKitConfigBoneSetRec.hpp" #include "db/Locale.hpp" #include "util/SFile.hpp" const char* AnimKitConfigBoneSetRec::GetFilename() { return "DBFilesClient\\AnimKitConfigBoneSet.dbc"; } uint32_t AnimKitConfigBoneSetRec::GetNumColumns() { return 4; } uint32_t AnimKitConfigBoneSetRec::GetRowSize() { return 16; } bool AnimKitConfigBoneSetRec::NeedIDAssigned() { return false; } int32_t AnimKitConfigBoneSetRec::GetID() { return this->m_ID; } void AnimKitConfigBoneSetRec::SetID(int32_t id) { this->m_ID = id; } bool AnimKitConfigBoneSetRec::Read(SFile* f, const char* stringBuffer) { if ( !SFile::Read(f, &this->m_ID, sizeof(this->m_ID), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_parentAnimKitConfigID, sizeof(this->m_parentAnimKitConfigID), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_animKitBoneSetID, sizeof(this->m_animKitBoneSetID), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_animKitPriorityID, sizeof(this->m_animKitPriorityID), nullptr, nullptr, nullptr) ) { return false; } return true; }