// DO NOT EDIT: generated by whoa-autocode #ifndef DB_REC_TRANSPORT_ROTATION_REC_HPP #define DB_REC_TRANSPORT_ROTATION_REC_HPP #include class SFile; class TransportRotationRec { public: int32_t m_ID; int32_t m_gameObjectsID; int32_t m_timeIndex; float m_rot[4]; static const char* GetFilename(); static uint32_t GetNumColumns(); static uint32_t GetRowSize(); static bool NeedIDAssigned(); int32_t GetID(); void SetID(int32_t id); bool Read(SFile* f, const char* stringBuffer); }; #endif