#ifndef EVENT_INPUT_HPP #define EVENT_INPUT_HPP #include "event/Types.hpp" #include class C2iVector; class CRect; class EvtContext; namespace Input { extern int32_t s_buttonDown[16]; extern uint32_t s_buttonState; extern C2iVector s_currentMouse; extern uint32_t s_mouseHoldButton; extern MOUSEMODE s_mouseMode; extern int32_t s_simulatedRightButtonClick; extern uint32_t s_metaKeyState; } void CheckMouseModeState(); MOUSEBUTTON ConvertButtonNumberToMOUSEBUTTON(int32_t buttonNumber); void ConvertPosition(int32_t clientx, int32_t clienty, float* x, float* y); void EventSetMouseMode(MOUSEMODE mode, uint32_t holdButton); uint32_t GenerateMouseFlags(); const char* GetButtonName(int32_t button); void IEvtInputInitialize(); int32_t IEvtInputProcess(EvtContext* context, int32_t* shutdown); void IEvtInputSetMouseMode(EvtContext* context, MOUSEMODE mode, uint32_t holdButton); const char* KeyCodeToString(KEY key); #endif