#include "sound/SI2.hpp" #include "ui/FrameScript.hpp" void SI2::RegisterScriptFunctions() { for (int32_t i = 0; i < NUM_SCRIPT_FUNCTIONS_SI2; ++i) { FrameScript_RegisterFunction( SI2::s_ScriptFunctions[i].name, SI2::s_ScriptFunctions[i].method ); } }