#ifndef GX_SHADER_HPP #define GX_SHADER_HPP #include "gx/shader/CGxShader.hpp" #include "gx/shader/CShaderEffect.hpp" #include "gx/shader/CShaderEffectManager.hpp" #include "gx/Types.hpp" #include char* GxShaderConstantsLock(EGxShTarget target); void GxShaderConstantsSet(EGxShTarget, uint32_t, const float*, uint32_t); void GxShaderConstantsUnlock(EGxShTarget target, uint32_t index, uint32_t count); #endif