#include "event/Input.hpp" #include int32_t OsInputGet(OSINPUT* id, int32_t* param0, int32_t* param1, int32_t* param2, int32_t* param3) { // TODO // Unknown logic if (!OsInputIsUsingCocoaEventLoop()) { // Legacy Carbon input handling return 0; } // TODO // Steelseries WoW Mouse logic if (Input::s_queueTail == Input::s_queueHead) { return 0; } OsQueueSetParam(3, OsGetAsyncTimeMs()); return OsQueueGet(id, param0, param1, param2, param3); } void OsInputSetMouseMode(OS_MOUSE_MODE mode) { // TODO }