#ifndef UI_C_SIMPLE_CHECKBOX_HPP #define UI_C_SIMPLE_CHECKBOX_HPP #include "ui/CSimpleButton.hpp" class CSimpleCheckbox : public CSimpleButton { public: // Static variables static int32_t s_metatable; static int32_t s_objectType; // Static functions static void CreateScriptMetaTable(); static int32_t GetObjectType(); static void RegisterScriptMethods(lua_State* L); // Member variables int32_t m_checked = 0; CSimpleTexture* m_checkedTexture = nullptr; CSimpleTexture* m_disabledTexture = nullptr; // Virtual member functions virtual bool IsA(int32_t type); virtual int32_t GetScriptMetaTable(); virtual void LoadXML(XMLNode* node, CStatus* status); virtual void Enable(int32_t enabled); virtual void SetChecked(int32_t state, int32_t force); virtual int32_t GetChecked(); virtual void SetCheckedTexture(const char* texFile); virtual void SetCheckedTexture(CSimpleTexture* texture); virtual void SetDisabledCheckedTexture(const char* texFile); virtual void SetDisabledCheckedTexture(CSimpleTexture* texture); virtual void OnClick(const char* btn, int32_t a3); // Member functions CSimpleCheckbox(CSimpleFrame* parent); }; #endif