// DO NOT EDIT: generated by whoa-autocode #include "db/rec/ArmorLocationRec.hpp" #include "db/Locale.hpp" #include "util/SFile.hpp" const char* ArmorLocationRec::GetFilename() { return "DBFilesClient\\ArmorLocation.dbc"; } uint32_t ArmorLocationRec::GetNumColumns() { return 6; } uint32_t ArmorLocationRec::GetRowSize() { return 24; } bool ArmorLocationRec::NeedIDAssigned() { return false; } int32_t ArmorLocationRec::GetID() { return this->m_ID; } void ArmorLocationRec::SetID(int32_t id) { this->m_ID = id; } bool ArmorLocationRec::Read(SFile* f, const char* stringBuffer) { if ( !SFile::Read(f, &this->m_ID, sizeof(this->m_ID), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_clothmodifier, sizeof(this->m_clothmodifier), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_leathermodifier, sizeof(this->m_leathermodifier), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_chainmodifier, sizeof(this->m_chainmodifier), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_platemodifier, sizeof(this->m_platemodifier), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_modifier, sizeof(this->m_modifier), nullptr, nullptr, nullptr) ) { return false; } return true; }