// DO NOT EDIT: generated by whoa-autocode #include "db/rec/AttackAnimKitsRec.hpp" #include "db/Locale.hpp" #include "util/SFile.hpp" const char* AttackAnimKitsRec::GetFilename() { return "DBFilesClient\\AttackAnimKits.dbc"; } uint32_t AttackAnimKitsRec::GetNumColumns() { return 5; } uint32_t AttackAnimKitsRec::GetRowSize() { return 20; } bool AttackAnimKitsRec::NeedIDAssigned() { return false; } int32_t AttackAnimKitsRec::GetID() { return this->m_ID; } void AttackAnimKitsRec::SetID(int32_t id) { this->m_ID = id; } bool AttackAnimKitsRec::Read(SFile* f, const char* stringBuffer) { if ( !SFile::Read(f, &this->m_ID, sizeof(this->m_ID), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_itemSubclassID, sizeof(this->m_itemSubclassID), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_animTypeID, sizeof(this->m_animTypeID), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_animFrequency, sizeof(this->m_animFrequency), nullptr, nullptr, nullptr) || !SFile::Read(f, &this->m_whichHand, sizeof(this->m_whichHand), nullptr, nullptr, nullptr) ) { return false; } return true; }