thunderbrew/vendor/sdl-3.2.10/examples/audio/01-simple-playback
2025-04-12 04:38:19 -04:00
..
README.txt chore(build): use SDL3 2025-04-12 04:38:19 -04:00
simple-playback.c chore(build): use SDL3 2025-04-12 04:38:19 -04:00

If you're running this in a web browser, you need to click the window before you'll hear anything!

This example code creates a simple audio stream for playing sound, and
generates a sine wave sound effect for it to play as time goes on. This is the
simplest way to get up and running with procedural sound.