thunderbrew/vendor/sdl-3.2.10/examples/renderer/06-textures
2025-04-12 04:38:19 -04:00
..
onmouseover.webp chore(build): use SDL3 2025-04-12 04:38:19 -04:00
README.txt chore(build): use SDL3 2025-04-12 04:38:19 -04:00
textures.c chore(build): use SDL3 2025-04-12 04:38:19 -04:00
thumbnail.png chore(build): use SDL3 2025-04-12 04:38:19 -04:00

This example creates an SDL window and renderer, loads a texture from a
.bmp file, and then draws it a few times each frame.