thunderbrew/vendor/sdl-3.2.10/examples/renderer/14-viewport
2025-04-12 04:38:19 -04:00
..
README.txt chore(build): use SDL3 2025-04-12 04:38:19 -04:00
thumbnail.png chore(build): use SDL3 2025-04-12 04:38:19 -04:00
viewport.c chore(build): use SDL3 2025-04-12 04:38:19 -04:00

This example creates an SDL window and renderer, loads a texture
from a .bmp file, and then draws it a few times each frame, adjusting
the viewport before each draw.