thunderbrew/vendor/sdl-3.2.10/examples/renderer/15-cliprect/README.txt
2025-04-12 04:38:19 -04:00

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This example creates an SDL window and renderer, loads a texture
from a .bmp file, and stretches it across the window. Each frame, we move
the clipping rectangle around, so only a small square of the texture is
actually drawn.