thunderbrew/build.zig

782 lines
20 KiB
Zig

const std = @import("std");
const system = @import("system");
const Dependencies = struct {
bc: *std.Build.Dependency,
common: *std.Build.Dependency,
squall: *std.Build.Dependency,
typhoon: *std.Build.Dependency,
lua: *std.Build.Dependency,
freetype: *std.Build.Dependency,
stormlib: *std.Build.Dependency,
sdl: *std.Build.Dependency,
glew: *std.Build.Dependency,
};
var dependencies: Dependencies = undefined;
fn get_dependencies(b: *std.Build) void {
const d = &dependencies;
d.bc = b.dependency("bc", .{});
d.common = b.dependency("common", .{});
d.squall = b.dependency("squall", .{});
d.typhoon = b.dependency("typhoon", .{});
d.lua = b.dependency("lua", .{});
d.freetype = b.dependency("freetype", .{});
d.stormlib = b.dependency("stormlib", .{});
d.sdl = b.dependency("sdl", .{});
d.glew = b.dependency("glew", .{});
}
fn link_core_dependencies(c: *std.Build.Step.Compile) void {
const d = &dependencies;
// link bc
c.linkLibrary(d.bc.artifact("bc"));
// link common
c.linkLibrary(d.common.artifact("common"));
// link squall
c.linkLibrary(d.squall.artifact("storm"));
// link typhoon
c.linkLibrary(d.typhoon.artifact("tempest"));
// link stormlib
c.linkLibrary(d.stormlib.artifact("stormlib"));
// link lua
c.linkLibrary(d.lua.artifact("lua"));
// link freetype
c.linkLibrary(d.freetype.artifact("freetype"));
}
fn link_glsdl_dependencies(target: std.Build.ResolvedTarget, c: *std.Build.Step.Compile) void {
const t = &target.result;
const d = &dependencies;
// link SDL
c.linkLibrary(d.sdl.artifact("SDL2"));
// link GLEW
c.linkLibrary(d.glew.artifact("glew"));
// Make headers work in static mode
c.defineCMacro("GLEW_STATIC", "1");
// on windows, link opengl32.lib
if (t.os.tag == .windows) {
c.linkSystemLibrary("opengl32");
}
}
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
// Build options
// UBsan
const ub_san_help_text = "Enable/Disable the Undefined Behavior Sanitizer";
const ub_san_option = b.option(bool, "WHOA_UB_SAN", ub_san_help_text);
var ub_san: bool = undefined;
// UB san is enabled or disabled by default, depending on what mode we're in
switch (optimize) {
.Debug => {
ub_san = true;
},
.ReleaseSafe => {
ub_san = true;
},
.ReleaseSmall => {
ub_san = false;
},
.ReleaseFast => {
ub_san = false;
}
}
if (ub_san_option != null) {
ub_san = ub_san_option.?;
}
const whoa_base_compiler_flags = [_][]const u8 {
"-std=c++11",
// Allow templates to abuse offsetof
"-Wno-invalid-offsetof",
};
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
var whoa_compiler_flags_list = std.ArrayList([]const u8).init(gpa.allocator());
defer _ = whoa_compiler_flags_list.deinit();
whoa_compiler_flags_list.appendSlice(&whoa_base_compiler_flags) catch {};
const t = &target.result;
if (ub_san) {
// Disable UBsan alignment checks only
whoa_compiler_flags_list.append("-fno-sanitize=alignment") catch {};
whoa_compiler_flags_list.append("-fno-sanitize=float-cast-overflow") catch {};
whoa_compiler_flags_list.append("-fno-sanitize=signed-integer-overflow") catch {};
} else {
// Disable UBsan
whoa_compiler_flags_list.append("-fno-sanitize=all") catch {};
}
var build_gll = false;
var build_d3d = false;
var build_glsdl = false;
// GLSDL
const build_glsdl_option = b.option(bool, "WHOA_BUILD_GLSDL", "Enable");
switch (t.os.tag) {
.windows => {
// SDL is off by default
build_glsdl = build_glsdl_option orelse false;
build_d3d = true;
},
.macos => {
// macos can't really compile SDL easily
build_glsdl = false;
build_gll = true;
},
else => {
// GLSDL on by default
build_glsdl = build_glsdl_option orelse true;
}
}
// FMOD
// const build_fmod_option = b.option(bool, "WHOA_BUILD_FMOD", "Enable");
const whoa_compiler_flags = whoa_compiler_flags_list.items;
// dependencies
get_dependencies(b);
const whoa_core = b.addStaticLibrary(.{
.name = "whoa_core",
.target = target,
.optimize = optimize
});
// Add system detection defines
system.add_defines(whoa_core);
// Link C++ standard library
whoa_core.linkLibCpp();
// Include "src/"
whoa_core.addIncludePath(b.path("src"));
link_core_dependencies(whoa_core);
// OS defines
if (t.os.tag == .windows) {
whoa_core.defineCMacro("NOMINMAX", "1");
whoa_core.defineCMacro("WIN32_LEAN_AND_MEAN", "1");
whoa_core.defineCMacro("_XM_NO_INTRINSICS_", "1");
}
// ****************
// * async module *
// ****************
const whoa_async_sources = [_][]const u8 {
"src/async/AsyncFile.cpp",
"src/async/AsyncFileRead.cpp"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_async_sources,
.flags = whoa_compiler_flags
});
// *****************
// * client module *
// *****************
const whoa_client_sources = [_][]const u8 {
"src/client/Client.cpp",
"src/client/ClientRealmResponseAdapter.cpp",
"src/client/ClientServices.cpp",
"src/client/CmdLine.cpp"
};
const whoa_client_windows_sources = [_][]const u8 {
"src/client/gui/win/OsGui.cpp",
};
const whoa_client_macos_sources = [_][]const u8 {
"src/client/gui/mac/OsGui.cpp",
};
const whoa_client_linux_sources = [_][]const u8 {
"src/client/gui/linux/OsGui.cpp",
};
whoa_core.addCSourceFiles(.{
.files = &whoa_client_sources,
.flags = whoa_compiler_flags
});
switch (t.os.tag) {
.windows => {
whoa_core.addCSourceFiles(.{
.files = &whoa_client_windows_sources,
.flags = whoa_compiler_flags
});
},
.macos => {
whoa_core.addCSourceFiles(.{
.files = &whoa_client_macos_sources,
.flags = whoa_compiler_flags
});
},
else => {
whoa_core.addCSourceFiles(.{
.files = &whoa_client_linux_sources,
.flags = whoa_compiler_flags
});
}
}
// ******************
// * console module *
// ******************
const whoa_console_sources = [_][]const u8 {
"src/console/Client.cpp",
"src/console/Command.cpp",
"src/console/Console.cpp",
"src/console/CVar.cpp",
"src/console/Device.cpp",
"src/console/Handlers.cpp",
"src/console/Line.cpp",
"src/console/Screen.cpp",
"src/console/command/console/AppendLogToFile.cpp",
"src/console/command/console/BackGroundColor.cpp",
"src/console/command/console/BufferSize.cpp",
"src/console/command/console/CharSpacing.cpp",
"src/console/command/console/ClearConsole.cpp",
"src/console/command/console/CloseConsole.cpp",
"src/console/command/console/CurrentSettings.cpp",
"src/console/command/console/DefaultSettings.cpp",
"src/console/command/console/Font.cpp",
"src/console/command/console/FontColor.cpp",
"src/console/command/console/FontSize.cpp",
"src/console/command/console/Help.cpp",
"src/console/command/console/HighLightColor.cpp",
"src/console/command/console/Proportional.cpp",
"src/console/command/console/RepeatHandler.cpp",
"src/console/command/console/Ver.cpp",
"src/console/command/default/Quit.cpp",
"src/console/command/default/SetMap.cpp",
};
whoa_core.addCSourceFiles(.{
.files = &whoa_console_sources,
.flags = whoa_compiler_flags
});
// *************
// * db module *
// *************
const whoa_db_sources = [_][]const u8 {
"src/db/Db.cpp",
// TODO: replace with full list of generated records
"src/db/rec/AchievementRec.cpp",
"src/db/rec/Cfg_CategoriesRec.cpp",
"src/db/rec/Cfg_ConfigsRec.cpp",
"src/db/rec/ChrRacesRec.cpp",
};
whoa_core.addCSourceFiles(.{
.files = &whoa_db_sources,
.flags = whoa_compiler_flags
});
// ****************
// * event module *
// ****************
const whoa_event_sources = [_][]const u8 {
"src/event/CEvent.cpp",
"src/event/Context.cpp",
"src/event/Event.cpp",
"src/event/EvtContext.cpp",
"src/event/EvtThread.cpp",
"src/event/Input.cpp",
"src/event/Queue.cpp",
"src/event/Scheduler.cpp",
"src/event/Synthesize.cpp",
"src/event/Timer.cpp"
};
const whoa_event_windows_sources = [_][]const u8 {
"src/event/win/Input.cpp",
};
const whoa_event_macos_sources = [_][]const u8 {
"src/event/mac/Input.cpp",
"src/event/mac/Event.mm",
};
const whoa_event_linux_sources = [_][]const u8 {
"src/event/linux/Input.cpp",
};
whoa_core.addCSourceFiles(.{
.files = &whoa_event_sources,
.flags = whoa_compiler_flags
});
switch (t.os.tag) {
.windows => {
whoa_core.addCSourceFiles(.{
.files = &whoa_event_windows_sources,
.flags = whoa_compiler_flags
});
},
.macos => {
whoa_core.addCSourceFiles(.{
.files = &whoa_event_macos_sources,
.flags = whoa_compiler_flags
});
},
else => {
whoa_core.addCSourceFiles(.{
.files = &whoa_event_linux_sources,
.flags = whoa_compiler_flags
});
}
}
// ***************
// * glue module *
// ***************
const whoa_glue_sources = [_][]const u8 {
"src/glue/CCharacterSelection.cpp",
"src/glue/CGlueMgr.cpp",
"src/glue/CRealmList.cpp"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_glue_sources,
.flags = whoa_compiler_flags
});
// *************
// * gx module *
// *************
const whoa_gx_sources = [_][]const u8 {
"src/gx/Blit.cpp",
"src/gx/Buffer.cpp",
"src/gx/Camera.cpp",
"src/gx/CCamera.cpp",
"src/gx/CGVideoOptions.cpp",
"src/gx/CGxDevice.cpp",
"src/gx/CGxMatrixStack.cpp",
"src/gx/CGxStateBom.cpp",
"src/gx/Coordinate.cpp",
"src/gx/Device.cpp",
"src/gx/Draw.cpp",
"src/gx/Font.cpp",
"src/gx/FontInternal.cpp",
"src/gx/Gx.cpp",
"src/gx/RenderState.cpp",
"src/gx/Screen.cpp",
"src/gx/Shader.cpp",
"src/gx/Texture.cpp",
"src/gx/Transform.cpp",
"src/gx/Window.cpp",
"src/gx/buffer/CGxPool.cpp",
"src/gx/font/CGxFont.cpp",
"src/gx/font/CGxString.cpp",
"src/gx/font/CGxStringBatch.cpp",
"src/gx/font/FaceData.cpp",
"src/gx/font/FontFace.cpp",
"src/gx/font/FreeType.cpp",
"src/gx/font/FreeTypeInternal.cpp",
"src/gx/font/Wrap.cpp",
"src/gx/shader/CGxShader.cpp",
"src/gx/shader/CShaderEffect.cpp",
"src/gx/shader/CShaderEffectManager.cpp",
"src/gx/texture/CBLPFile.cpp",
"src/gx/texture/CGxTex.cpp",
"src/gx/texture/CTexture.cpp"
};
const whoa_gx_d3d_sources = [_][]const u8 {
"src/gx/d3d/CGxDeviceD3d.cpp"
};
const whoa_gx_gll_sources = [_][]const u8 {
"src/gx/gll/CGxDeviceGLL.cpp",
"src/gx/gll/GL.cpp",
"src/gx/gll/GLAbstractWindow.cpp",
"src/gx/gll/GLBuffer.cpp",
"src/gx/gll/GLCommand.cpp",
"src/gx/gll/GLContext.mm",
"src/gx/gll/GLDevice.cpp",
"src/gx/gll/GLFramebuffer.cpp",
"src/gx/gll/GLGLSLProgram.cpp",
"src/gx/gll/GLLayerView.mm",
"src/gx/gll/GLMipmap.cpp",
"src/gx/gll/GLObject.cpp",
"src/gx/gll/GLPixelShader.cpp",
"src/gx/gll/GLShader.cpp",
"src/gx/gll/GLTexture.cpp",
"src/gx/gll/GLTypes.cpp",
"src/gx/gll/GLUtil.cpp",
"src/gx/gll/GLVertexArray.cpp",
"src/gx/gll/GLVertexShader.cpp",
"src/gx/gll/GLWindow.mm",
"src/gx/gll/GLWorker.cpp"
};
const whoa_gx_glsdl_sources = [_][]const u8 {
"src/gx/glsdl/CGxDeviceGLSDL.cpp",
"src/gx/glsdl/GL.cpp",
"src/gx/glsdl/GLBuffer.cpp",
"src/gx/glsdl/GLFramebuffer.cpp",
"src/gx/glsdl/GLGLSLProgram.cpp",
"src/gx/glsdl/GLMipmap.cpp",
"src/gx/glsdl/GLObject.cpp",
"src/gx/glsdl/GLPixelShader.cpp",
"src/gx/glsdl/GLSDLContext.cpp",
"src/gx/glsdl/GLSDLDevice.cpp",
"src/gx/glsdl/GLSDLWindow.cpp",
"src/gx/glsdl/GLShader.cpp",
"src/gx/glsdl/GLTexture.cpp",
"src/gx/glsdl/GLTypes.cpp",
"src/gx/glsdl/GLUtil.cpp",
"src/gx/glsdl/GLVertexArray.cpp",
"src/gx/glsdl/GLVertexShader.cpp"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_gx_sources,
.flags = whoa_compiler_flags
});
if (build_d3d) {
whoa_core.addCSourceFiles(.{
.files = &whoa_gx_d3d_sources,
.flags = whoa_compiler_flags
});
whoa_core.linkSystemLibrary("d3d9");
}
if (build_gll) {
whoa_core.addCSourceFiles(.{
.files = &whoa_gx_gll_sources,
.flags = whoa_compiler_flags
});
whoa_core.linkFramework("AppKit");
whoa_core.linkFramework("OpenGL");
}
if (build_glsdl) {
whoa_core.addCSourceFiles(.{
.files = &whoa_gx_glsdl_sources,
.flags = whoa_compiler_flags
});
whoa_core.defineCMacro("WHOA_BUILD_GLSDL", "1");
link_glsdl_dependencies(target, whoa_core);
}
// ***************
// * math module *
const whoa_math_sources = [_][]const u8 {
"src/math/Types.cpp"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_math_sources,
.flags = whoa_compiler_flags
});
// ****************
// * model module *
// ****************
const whoa_model_sources = [_][]const u8 {
"src/model/CM2Cache.cpp",
"src/model/CM2Light.cpp",
"src/model/CM2Lighting.cpp",
"src/model/CM2Model.cpp",
"src/model/CM2Scene.cpp",
"src/model/CM2SceneRender.cpp",
"src/model/CM2Shared.cpp",
"src/model/M2Init.cpp",
"src/model/M2Internal.cpp",
"src/model/M2Sort.cpp",
"src/model/Model2.cpp"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_model_sources,
.flags = whoa_compiler_flags
});
// **************
// * net module *
// **************
const whoa_net_sources = [_][]const u8 {
"src/net/Poll.cpp",
"src/net/connection/ClientConnection.cpp",
"src/net/connection/NetClient.cpp",
"src/net/connection/RealmConnection.cpp",
"src/net/connection/WowConnection.cpp",
"src/net/connection/WowConnectionNet.cpp",
"src/net/grunt/ClientLink.cpp",
"src/net/grunt/Grunt.cpp",
"src/net/grunt/Timer.cpp",
"src/net/login/GruntLogin.cpp",
"src/net/login/Login.cpp",
"src/net/login/LoginResponse.cpp",
"src/net/srp/SRP6_Client.cpp",
"src/net/srp/SRP6_Random.cpp",
};
const whoa_net_winsock_sources = [_][]const u8 {
"src/net/connection/winsock/WowConnectionNet.cpp"
};
const whoa_net_bsd_sources = [_][]const u8 {
"src/net/connection/bsd/WowConnectionNet.cpp"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_net_sources,
.flags = whoa_compiler_flags
});
switch (t.os.tag) {
.windows => {
whoa_core.addCSourceFiles(.{
.files = &whoa_net_winsock_sources,
.flags = whoa_compiler_flags
});
whoa_core.linkSystemLibrary("wsock32");
whoa_core.linkSystemLibrary("ws2_32");
},
else => {
whoa_core.addCSourceFiles(.{
.files = &whoa_net_bsd_sources,
.flags = whoa_compiler_flags
});
}
}
// // *************
// // * os module *
// // *************
// const whoa_os = b.addStaticLibrary(.{
// .name = "os",
// .target = target,
// .optimize = optimize
// });
// // Add system detection defines
// system.add_defines(whoa_os);
// // Link C++ standard library
// whoa_os.linkLibCpp();
// // Include "src/"
// whoa_os.addIncludePath(b.path("src"));
// ****************
// * sound module *
// ****************
const whoa_sound_sources = [_][]const u8 {
"src/sound/SI2.cpp",
"src/sound/SI2Cvars.cpp",
"src/sound/SI2Log.cpp",
"src/sound/SI2Script.cpp"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_sound_sources,
.flags = whoa_compiler_flags
});
// *************
// * ui module *
// *************
const whoa_ui_sources = [_][]const u8 {
"src/ui/CBackdropGenerator.cpp",
"src/ui/CFramePoint.cpp",
"src/ui/CFrameStrata.cpp",
"src/ui/CLayoutFrame.cpp",
"src/ui/CRenderBatch.cpp",
"src/ui/CScriptObject.cpp",
"src/ui/CScriptObjectScript.cpp",
"src/ui/CScriptRegion.cpp",
"src/ui/CScriptRegionScript.cpp",
"src/ui/CSimpleButton.cpp",
"src/ui/CSimpleButtonScript.cpp",
"src/ui/CSimpleCheckbox.cpp",
"src/ui/CSimpleCheckboxScript.cpp",
"src/ui/CSimpleEditBox.cpp",
"src/ui/CSimpleEditBoxScript.cpp",
"src/ui/CSimpleFont.cpp",
"src/ui/CSimpleFontable.cpp",
"src/ui/CSimpleFontScript.cpp",
"src/ui/CSimpleFontString.cpp",
"src/ui/CSimpleFontStringAttributes.cpp",
"src/ui/CSimpleFontStringScript.cpp",
"src/ui/CSimpleFrame.cpp",
"src/ui/CSimpleFrameScript.cpp",
"src/ui/CSimpleHTML.cpp",
"src/ui/CSimpleHTMLScript.cpp",
"src/ui/CSimpleHyperlinkedFrame.cpp",
"src/ui/CSimpleModel.cpp",
"src/ui/CSimpleModelFFX.cpp",
"src/ui/CSimpleModelFFXScript.cpp",
"src/ui/CSimpleModelScript.cpp",
"src/ui/CSimpleRegion.cpp",
"src/ui/CSimpleRender.cpp",
"src/ui/CSimpleScrollFrame.cpp",
"src/ui/CSimpleScrollFrameScript.cpp",
"src/ui/CSimpleSlider.cpp",
"src/ui/CSimpleSliderScript.cpp",
"src/ui/CSimpleTexture.cpp",
"src/ui/CSimpleTextureScript.cpp",
"src/ui/CSimpleTop.cpp",
"src/ui/FrameScript_Object.cpp",
"src/ui/FrameScript.cpp",
"src/ui/FrameXML.cpp",
"src/ui/Interface.cpp",
"src/ui/LoadXML.cpp",
"src/ui/LuaExtraFuncs.cpp",
"src/ui/LuaMemory.cpp",
"src/ui/ScriptFunctions.cpp",
"src/ui/ScriptFunctionsCharCreate.cpp",
"src/ui/ScriptFunctionsCharSelect.cpp",
"src/ui/ScriptFunctionsGlueScriptEvents.cpp",
"src/ui/ScriptFunctionsRealmList.cpp",
"src/ui/ScriptFunctionsShared.cpp",
"src/ui/ScriptFunctionsSimpleFrame.cpp",
"src/ui/ScriptFunctionsSystem.cpp",
"src/ui/Util.cpp"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_ui_sources,
.flags = whoa_compiler_flags
});
// ***************
// * util module *
// ***************
const whoa_util_sources = [_][]const u8 {
"src/util/CStatus.cpp",
"src/util/Filesystem.cpp",
"src/util/HMAC.cpp",
"src/util/SFile.cpp",
"src/util/StringTo.cpp",
"src/util/SysMessage.cpp"
};
const whoa_util_macos_sources = [_][]const u8 {
"src/util/Autorelease.mm"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_util_sources,
.flags = whoa_compiler_flags
});
if (t.os.tag == .macos) {
whoa_core.addCSourceFiles(.{
.files = &whoa_util_macos_sources,
.flags = whoa_compiler_flags
});
}
// ****************
// * world module *
// ****************
const whoa_world_sources = [_][]const u8 {
"src/world/CWorld.cpp"
};
whoa_core.addCSourceFiles(.{
.files = &whoa_world_sources,
.flags = whoa_compiler_flags
});
// **************
// * app module *
// **************
const whoa_app = b.addExecutable(.{
.name = "Whoa",
.target = target,
.optimize = optimize
});
// Add system detection defines
system.add_defines(whoa_app);
// Link C++ standard library
whoa_app.linkLibCpp();
// Include "src/"
whoa_app.addIncludePath(b.path("src"));
const whoa_app_windows_sources = [_][]const u8 {
"src/app/win/Whoa.cpp",
"src/app/win/Whoa.rc"
};
const whoa_app_macos_sources = [_][]const u8 {
"src/app/macos/MacClient.mm",
"src/app/macos/MainApp.mm",
"src/app/macos/Whoa.mm",
"src/app/macos/View.mm",
"src/app/macos/WindowsCallbacks.mm",
"src/app/macos/WoWApplication.mm",
};
const whoa_app_linux_sources = [_][]const u8 {
"src/app/linux/Whoa.cpp",
};
switch (t.os.tag) {
.windows => {
whoa_app.addCSourceFiles(.{
.files = &whoa_app_windows_sources,
.flags = whoa_compiler_flags
});
},
.macos => {
whoa_app.addCSourceFiles(.{
.files = &whoa_app_macos_sources,
.flags = whoa_compiler_flags
});
},
else => {
whoa_app.addCSourceFiles(.{
.files = &whoa_app_linux_sources,
.flags = whoa_compiler_flags
});
}
}
link_core_dependencies(whoa_app);
whoa_app.linkLibrary(whoa_core);
b.installArtifact(whoa_app);
}